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View Full Version : FGU fails to launch... hosting a game tonight :(



JimSocks
March 19th, 2022, 20:22
UPDATE:
Fixed by computer restart in the end. The old classic "turn it off and back on again" I guess...

Original issue for historical reference should it happen to someone else:

Hey folks- here's an issue I've not had before:

Summary:

Steps to Reproduce:When I launch FG the initial logo splash page pops up for a second or two, then the whole screen goes black for a second, then when the screen returns from black the FG window is solid white with no graphics, and the launcher never fully loads at all. The program goes unresponsive and has to be force-quit.

I ran the updater, and that worked flawlessly and updated a few items- then I tried to launch FGU again (right from the updater this time) to the exact same results.

I am running the live version of FGU, not the test or dev versions FWIW. I am also not running any altered code files either, it's all vanilla. Please advise!

ADDITIONAL INFO:
I forced an app update via the troubleshooter in the updater... still no change
I pulled all my logs via the troubleshooter too- the last entry in many of the logs is "Launcher scene starting." and then nothing after that. As mentioned above, the launcher never starts it hangs on a pure white window.

Ruleset(s): N/A

Extensions/Themes: N/A

Modules Loaded: N/A

Operating System / Language Setting: Windows 10 English