View Full Version : Forcing tokens to snap to center of grid squares
dpezet
March 12th, 2022, 22:36
By default, FGU let's tokens snap their center to nine different points on a grid square: the four vertices, the four midpoints, and the center of the grid square. This may be an edge case, so feel free to tell me I'm crazy, but I'm a grid purist and I hate it when I have a token in between grid squares. Is there a way to make FGU force tokens to snap to the center of their grid square? Look at the attached image to see what I mean.
51963
LordEntrails
March 12th, 2022, 23:20
Not without an extension. Ability to snap to those other grid points is required for large, huge, etc sized tokens.
Zacchaeus
March 13th, 2022, 00:58
Instead of dragging to move use the arrow keys (or the number pad with num lock off). That way tokens will always end in the centre of the grid (provided they started in the centre of a square). Otherwise it’s a question of carefully ending the movement in the middle of the square.
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