peterb
March 4th, 2022, 16:05
[3/4/2022 2:59:25 PM] FGU: v4.1.14 ULTIMATE (2022-03-03)
[3/4/2022 2:59:25 PM] OS: Windows 10 (10.0.19043) 64bit
[3/4/2022 4:50:29 PM] RULESET: Basic Roleplaying: the Chaosium Roleplaying System (2022-03-01)
[3/4/2022 4:50:29 PM] RULESET: Core RPG ruleset (2022-03-01) for Fantasy Grounds Copyright 2022 Smiteworks USA, LLC
Tested in a new campaign, without any extensions.
Updated FG at about 13:00 UTC+1 today, 2022-03-04.
After updating today die rolls from dice strings stored in stringfields does not work properly. Only the bonus to the die roll is shown, see the image below. So for example if I click on the dice string "1d8+2", the result is shown as "2". I have done the same test on the CoC6 and CoC7 rulesets with the same result. It seems like the parsing of the dice sting is broken. I noticed that there where a hot fix released yesterday related to die strings, maybe it's related.
51787
I last used the BRP ruleset on Tuesday evening (UTC+1), before updating, and then the dice parsed fine in the stringfields.
/Peter
[3/4/2022 2:59:25 PM] OS: Windows 10 (10.0.19043) 64bit
[3/4/2022 4:50:29 PM] RULESET: Basic Roleplaying: the Chaosium Roleplaying System (2022-03-01)
[3/4/2022 4:50:29 PM] RULESET: Core RPG ruleset (2022-03-01) for Fantasy Grounds Copyright 2022 Smiteworks USA, LLC
Tested in a new campaign, without any extensions.
Updated FG at about 13:00 UTC+1 today, 2022-03-04.
After updating today die rolls from dice strings stored in stringfields does not work properly. Only the bonus to the die roll is shown, see the image below. So for example if I click on the dice string "1d8+2", the result is shown as "2". I have done the same test on the CoC6 and CoC7 rulesets with the same result. It seems like the parsing of the dice sting is broken. I noticed that there where a hot fix released yesterday related to die strings, maybe it's related.
51787
I last used the BRP ruleset on Tuesday evening (UTC+1), before updating, and then the dice parsed fine in the stringfields.
/Peter