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bawsr
February 24th, 2022, 01:11
I am using Mini-dungeon Monthly #1. I talked to Jonathan over at AAW games and he suggested I post here. I bought the product on steam but it is available from FG store.

I loaded up a story and the map. A couple of maps have the problems that the players couldn't open the doors. I deleted the doors when the pleyers went to them and sometimes part of the wall. It looks like there are two doors walls instead of the door rectangle that I have been using for the Doors. Jonathan said it had been working. I had bought a while ago but didn't try it until during a game session a few days ago. I also loaded up the module with no extensions and it still has the issue. Did something break or is the LOS just wrong?

Zacchaeus
February 24th, 2022, 16:20
Without a screen shot it's difficult to say what you mean. LoS and doors aren't broken; so I have to assume it's a problem with this particular map and the way the LoS has been drawn.

welkin42
February 24th, 2022, 17:40
I've noticed that doors that are drawn with a line instead of a square are pretty much impossible to open, it looks like some of the maps drew doors with double door lines instead of squares, removing those and replacing them with full squares seems to fix the issue.

LordEntrails
February 24th, 2022, 18:09
Ah, yes doors are required to be closed polygons. I think for a while it was possible to draw them as a single line. But as you indicated, they do not work properly.

bawsr
February 24th, 2022, 18:18
I was originally going to put whole map but I didn't because of copyright and all. I took a small snippet of it. Since this was on FG store I thought perhaps you might have access :) Jonathan from AAW games was certain it had worked at one time.

LordEntrails
February 24th, 2022, 18:43
I don't have access, I don't work for SW or AAW. But, Mr Z can help figure out who needs to know so that this can get corrected.

Zacchaeus
February 24th, 2022, 23:50
It looks like the doors in that image are not closed polygons but rather two single lines. If I remember correctly pretty much all of AAW’s line of sight was done by one person and that was not the person who converted the modules, so I don’t really know who to contact to look at this. When I get a minute I’ll see if I can find the files and have a look myself. If you could link the store page here for me that would be helpful, thanks.

bawsr
February 25th, 2022, 00:15
https://www.fantasygrounds.com/store/product.php?id=AAWMDM001

They did look like double lines and that was the reason. I through a couple of quick doors in for my players. I was just thinking I didn't want other people to run into the issue.

Thanks for looking at it.

Zacchaeus
March 14th, 2022, 16:54
I've now updated this module to fix the door occluders. Sorry for the delay in getting to this.

bawsr
March 15th, 2022, 00:16
Thanks. I know that you are busy.