Fezzik Buttercup
February 17th, 2022, 20:34
51537
I've followed Armin's helpful advice with potential magic items (here (https://forums.sjgames.com/showthread.php?t=177676)) and I've managed to get what I sort of want, BUT, when I import the character into FGU i get the above (see picture); I'm going to try the the last bit on the above thread to see if that will make any difference, if it does, I'll let you know.
I want to make a mod or something with all the magic items in the base Magic book, for my some-day-maybe-I'll-find-a-group-to-run-a-game-with campaign. I'm not sure how I would do it in FGU or if it's even possible yet (if it is, slap me with a fish so I don't have go through all this twice! :) ). I know you can change some basic bits in items, but not the entire gambit (at least that's what it seems like, again, see fish comment).
I've followed Armin's helpful advice with potential magic items (here (https://forums.sjgames.com/showthread.php?t=177676)) and I've managed to get what I sort of want, BUT, when I import the character into FGU i get the above (see picture); I'm going to try the the last bit on the above thread to see if that will make any difference, if it does, I'll let you know.
I want to make a mod or something with all the magic items in the base Magic book, for my some-day-maybe-I'll-find-a-group-to-run-a-game-with campaign. I'm not sure how I would do it in FGU or if it's even possible yet (if it is, slap me with a fish so I don't have go through all this twice! :) ). I know you can change some basic bits in items, but not the entire gambit (at least that's what it seems like, again, see fish comment).