kronovan
February 2nd, 2022, 21:02
Does anyone know how you create a d66 table with a dice of 1d6+1d60, like some of the MgT2 tables such as Random Passenger?
Creating a new table with 36 rows (11-16, 21-26, 31-36, 41-46, 51-56, 61-66) ends up with a dice of 1d56+10, which of course doesn't work. I know I can copy the Random Passenger table and clear out the descriptive text for each row and use it as a template, but I'm homebrewing a setting that will need its own d66 tables and ideally I'd import them from my source document via the FGU Table Import feature.
[Edit] Never mind - figured it out. I didn't realize one of the custom dice was a d60. So right clicking the [d6] > 'Custom Dice' > 'd60' and then dragging & dropping it on the table's 'Custom" field added the d60. Then dragging & dropping an additional [d6] onto that table field added the initial 1d6, which resulted in a final dice of 1d6+1d60. So sweet that the ruleset supports this! :)
Creating a new table with 36 rows (11-16, 21-26, 31-36, 41-46, 51-56, 61-66) ends up with a dice of 1d56+10, which of course doesn't work. I know I can copy the Random Passenger table and clear out the descriptive text for each row and use it as a template, but I'm homebrewing a setting that will need its own d66 tables and ideally I'd import them from my source document via the FGU Table Import feature.
[Edit] Never mind - figured it out. I didn't realize one of the custom dice was a d60. So right clicking the [d6] > 'Custom Dice' > 'd60' and then dragging & dropping it on the table's 'Custom" field added the d60. Then dragging & dropping an additional [d6] onto that table field added the initial 1d6, which resulted in a final dice of 1d6+1d60. So sweet that the ruleset supports this! :)