Mephisto
February 1st, 2022, 10:37
Hi there,
I worked a bit lately with the combobox and I would like to make an improvement request. The combobox is created via lua scripting adding a "down"-arrow for displaying the item list. When the combobox is being set to be invisible, the "cbbutton" will stay visible unless taken care of by a lua script, i.e. something like this:
weapon_dmg_ability.setVisible(false)
weapon_dmg_ability_cbbutton.setVisible(false)
It would be great if the combobox lua script would take care of this automatically similar to how "column"-templates take care of their respective labels. That would clean up the layering ruleset code a bit. :)
I worked a bit lately with the combobox and I would like to make an improvement request. The combobox is created via lua scripting adding a "down"-arrow for displaying the item list. When the combobox is being set to be invisible, the "cbbutton" will stay visible unless taken care of by a lua script, i.e. something like this:
weapon_dmg_ability.setVisible(false)
weapon_dmg_ability_cbbutton.setVisible(false)
It would be great if the combobox lua script would take care of this automatically similar to how "column"-templates take care of their respective labels. That would clean up the layering ruleset code a bit. :)