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View Full Version : [Paid] 5e D&D Weekly ($15/session): Saturdays Noon - 4pm CST - Empire of the Ghouls



bwatford
January 29th, 2022, 16:51
https://www.kingdomofmorrain.com/RotD/bar.png
https://www.kingdomofmorrain.com/Empire/logo.jpg
https://www.kingdomofmorrain.com/RotD/bar.png

FG License: Unity Ultimate
Game System: Dungeons and Dragons 5e

Time Zone: Central
Day of week and time: Saturdays Noon - 4pm (although the time is negotiable)
Planned Duration & Frequency: weekly
Term: At least to completion of the AP.
Price: $15 per player per session

Text or Voice: Both
Voice software used: Discord
Will this be recorded and/or live streamed?: Nothing will be posted or streamed online.

Roleplay & Combat mix: 50/50 mix is target, but up to players
Number of Players needed: 4-6
Character starting level & equipment: Level 1, max hit points, starting gear by class/background.

WHAT RULEBOOKS SHOULD I USE?

You can use non-optional rules found in the Player’s Handbook and most WotC official supplements (see class options below), the Basic Rules, and all material for 5e from Kobold Press including but not limited to:

• Midgard Heroes Handbook
• Zobeck Gazetteer
• Underworld Player's Guide

In addition you may also use material found on the Kobold Press OGL page if you do not own the books above. (any materials used from the OGL must be approved by the DM first as the material must appear in one of the books above to qualify.)
https://kpogl.wikidot.com/

STATS
Use the Standard Array (15, 14, 13, 12, 10, 8), or the 27 point-buy system described in the Variant: Customizing Ability Scores section of the D&D 5E Basic Rules and the Player's Handbook. Rolling for ability scores is not allowed.

RACES
Kobold Press. All of the published Kobold Press races are available to players (books and the KP OGL blog). List at the link below.
https://docs.google.com/spreadsheets/d/1upf0H7pXRAjRuuGorAeQ8ZjS0JegM3leNLZETSs1l6k/edit#gid=679026937

Wizards of the Coast. Most of the official races and subraces from Wizards of the Coast are available in this group, with some exceptions of races not thematically available or are thematically different in Midgard. Races from disallowed WotC publications may not be played in Midgard Adventures.

Allowed Wizards of the Coast races are listed below:
https://docs.google.com/spreadsheets/d/10EZWQFEfoSpcDvGggA2DQgY_z7GxKBL0xbRx5Q2YEp4/edit#gid=592506289

The disallowed Wizards of the Coast races are listed below:
https://docs.google.com/spreadsheets/d/14ZfWwC44uNut6yKwsQPQD0QjuiopNy3FJzpCcm2d4-s/edit#gid=183643656

CLASSES / SUBCLASSES
Your character may not multiclass in more than two classes.

Allowed Kobold Press subclasses are detailed below:
https://docs.google.com/spreadsheets/d/1pXw186mXCyfxx_rI_u88BbDT_jkW40xRIpzWr9oJWvM/edit#gid=1086182691

All official Wizards of the Coast classes and subclasses are allowed except from excluded resources detailed below.

No Wizards of the Coast Unearthed Arcana play-test material may be played in Midgard Adventures.

EXCLUDED RESOURCES
In the spirit of being a Midgard adventure, all content published by Kobold Press is available to create characters for play in Midgard Adventures games, with some exceptions detailed below. Most content published by Wizards of the Coast is also allowed in Midgard Adventures games, except for characters created using the following resources listed below:

• Ebberon: Rising from the Last War
• Explorers Guide to Wildemont
• Guild Masters Guide to Ravinica
• Mythic Odysseys of Theros
• Wayfinders Guide to Ebberon

A digital map of Midgard can be found at:
https://midgardmap.koboldpress.com/


“No matter what horrible tales you’ve heard of the spell‑ravaged magocracies of the Wasted West, or the bloodthirsty fiends of the shifting southern sands, or even the fey-tainted roads of the Shadow Realm… nothing compares to the horror of those lightless regions of the earth under the dominion of Nicoforus the Pale, Emperor of Ghouls. And his dark realms run right beneath our feet, my friends. That’s right! The cartways and catacombs of our fair city are home to a festering legion of unspeakable dread! They thirst for your blood! They hunger for your flesh! And while the ivory towers full of Zobeck’s nobles ignore the rats beneath their feet, this plague will continue to spread until our city itself is wracked with the disease of undeath! Beware the black chambers, my friends. Beware the Empire of the Ghouls.” —Halford the Found, Zobeck Doomsayer

“Ghouls are a lot like junkyard dogs. They only love you when they’re hungry…” —Professor Gibbik, Kobold Engineer

THE FREE CITY OF ZOBECK
This adventure takes place in the Free City of Zobeck. It is a city where adventurers, merchants, and scoundrels from all walks of life and all nations intermingle. In Zobeck, wondrous inventions are dreamt and great tales of glory begin—for it is the boiling cauldron in which the Midgard's Lands most potent minds, largest personalities, and most inflated egos are mixed together.

The map of Zobeck can be found for free online at:
https://midgardmap.koboldpress.com/zobeck/

A Visitor’s Guide to Zobeck. It’s said a merchant of the Free City would sell his own mother to slavers for two coppers. That’s false, of course; he’d need at least two gold. Two coppers would only get a kobold a dance with mum. Though Rava the Gear Goddess remains the ticking heart of the Temple District, industry and trade are the city’s soul. Caravans and mule trains clatter and tromp through the city gates day and night. Barges and river-runners keep the dockhands constantly busy. Free City fortunes arise from commerce, whether built on cantonal steel and iron, the spices from distant Khandiria, or stallions of questionable pedigree. But while steel, spices, and steeds have their charms, nothing draws the eye so much as the monthly arrival of the glass merchants. Though many caravans brave the Shadow Road, none of the imitators have a patch on this Zobeck original.

Starting Synopsis As new arrivals to the free city, the first thing on the agenda is to find some work, unfortunately without references that is a little hard to find as you find yourself with a offer from a kobold name Skirtal who runs an establishment tucked away in an alley south of Crown Square. The Rampant Roach is an unassuming kobold eatery in the kobold ghetto.

What could the cities 3rd class citizens want with adventurers? Does it really matter? Right now you need coin and work and if the kobold has it, then you will surely take it.

Empire of the Ghouls Campaign Brief
https://www.KingdomofMorrain.com/Empire/Empire-of-the-Ghouls-Campaign-Brief.pdf


All interested parties can contact me here or via my discord.

bwatford
January 30th, 2022, 19:39
2 slots have been filled, 3 slots remain open.

bwatford
February 1st, 2022, 01:29
Game is full