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Hyperventilator
January 27th, 2022, 18:50
Is there a ruleset-agnostic export option? If I'd like to transfer some custom module content I've made, like a reference manual or some tables, from a D&D 5E module to an AD&D 2E campaign, is there any way to achieve that?

Sulimo
January 27th, 2022, 18:59
There is the universal module extension (https://forge.fantasygrounds.com/shop/items/266/view).

It works well for Stories and things of that nature, Items, NPCs are typically different between rulesets, so you'll need to take care of those yourself (they will show up, but the stats will be wrong).

LordEntrails
January 27th, 2022, 19:04
You can also create and export the module in CoreRPG, then change the labels in the xml to include other rulesets or 'all' (I don't remember if it needs be capitalized or not).

Hyperventilator
January 27th, 2022, 19:21
There is the universal module extension (https://forge.fantasygrounds.com/shop/items/266/view).

It works well for Stories and things of that nature, Items, NPCs are typically different between rulesets, so you'll need to take care of those yourself (they will show up, but the stats will be wrong).

Interesting! Do you know if it works with tables, too? (simple dice value - text entry pairs)

If there are errors while importing, does it still complete the import so that I can fix the broken content manually?

Hyperventilator
January 27th, 2022, 19:23
You can also create and export the module in CoreRPG, then change the labels in the xml to include other rulesets or 'all' (I don't remember if it needs be capitalized or not).

Oh, you mean edit the xml with a text editor to include other rulesets?

Sulimo
January 27th, 2022, 19:58
Interesting! Do you know if it works with tables, too? (simple dice value - text entry pairs)

If there are errors while importing, does it still complete the import so that I can fix the broken content manually?

It's not an import per se.

It allows you to open modules in a different ruleset. Everything will be there, but as I said, unless the formats between the rulesets are exactly the same then while it will show up, it won't work properly. This is especially true for things like Items and NPCs. Story entries, images, and those types of things are typically fine.


From the extension description:

https://i.imgur.com/JnZCZrT.png

LordEntrails
January 28th, 2022, 06:44
Oh, you mean edit the xml with a text editor to include other rulesets?

Yes, there are instructions around o how to do it. Sorry I am on my phone and won't have time to find it for you for a few days. Busy weekend coming up.

damned
January 28th, 2022, 09:18
Universal Modules should work with Tables fine.
It will open NPCs but will only display the values belonging to field names common to both rulesets.

dogfisc
January 28th, 2022, 19:01
Universal Modules works really well. I’ve been using it for my PF1 campaign so that I can run AD&D 1e/2e modules (though the party hasn’t gotten to any yet, the extension made setup much easier).