Rabidbat
January 15th, 2022, 14:56
FG License: STD Unity (No Demo Players)
Game System: D&D 5e
DM Experience: Beginner
Fantasy Grounds Experience: Moderate
Time Zone: MST
Day of week and time: Thursdays at 5-8PM MST (GMT-7)
New Game: 02/03/22 5-8 MST
Planned Duration & Frequency: 3 hours every week
Term: Long term
Text or Voice: Discord Voice
Voice software used: Discord Sinister Secret Discord Server https://discord.gg/UTDkSR9b
Will this be recorded and/or live streamed? No
Roleplay/Combat/Mystery/Advancement mix: 25/50/10/15
Number of Players in game & needed: 5 total I Have 4 (a Gnome Wizard, Human Cleric, Elf Fighter, and Human Barbarian) so far I need one more. Rogue or Ranger a plus.
Character starting level & equipment: 1, starting equipment per PHB
Character and Race restrictions: Single Class, PHB some other Race and Class Restrictions as well
Rules: 5E with a few old school D&D rules that add difficulty
Books Allowed: Players Handbook, Monster Manual, Ghosts of Saltmarsh Adventurers guide.
Details of your scenario: Sinister Secret of Salt Marsh U1 set in Ghost Marsh World. Possibility of advancing to U2 Danger at Dunwater upon completion of Sinister Secret as well as other adventures.
Game Play: This will be a difficult campaign with resource management. Most Adventurers are little more than average people when they first pick up a sword. Knowledge must be known or learned.
More Information: https://www.fantasygrounds.com/calendar/?id=6265
Game System: D&D 5e
DM Experience: Beginner
Fantasy Grounds Experience: Moderate
Time Zone: MST
Day of week and time: Thursdays at 5-8PM MST (GMT-7)
New Game: 02/03/22 5-8 MST
Planned Duration & Frequency: 3 hours every week
Term: Long term
Text or Voice: Discord Voice
Voice software used: Discord Sinister Secret Discord Server https://discord.gg/UTDkSR9b
Will this be recorded and/or live streamed? No
Roleplay/Combat/Mystery/Advancement mix: 25/50/10/15
Number of Players in game & needed: 5 total I Have 4 (a Gnome Wizard, Human Cleric, Elf Fighter, and Human Barbarian) so far I need one more. Rogue or Ranger a plus.
Character starting level & equipment: 1, starting equipment per PHB
Character and Race restrictions: Single Class, PHB some other Race and Class Restrictions as well
Rules: 5E with a few old school D&D rules that add difficulty
Books Allowed: Players Handbook, Monster Manual, Ghosts of Saltmarsh Adventurers guide.
Details of your scenario: Sinister Secret of Salt Marsh U1 set in Ghost Marsh World. Possibility of advancing to U2 Danger at Dunwater upon completion of Sinister Secret as well as other adventures.
Game Play: This will be a difficult campaign with resource management. Most Adventurers are little more than average people when they first pick up a sword. Knowledge must be known or learned.
More Information: https://www.fantasygrounds.com/calendar/?id=6265