PDA

View Full Version : Fantasy Grounds Unity so slow it cannot process double clicks



Morannon
January 14th, 2022, 03:33
I have an older laptop, but it's worked with Unity fine up until this most recent update. Now it's running so slow (even when no maps are open) that there's roughly a 5-10 second delay on every event (mouse-down takes 5 seconds to process before I can even drag/move a window, for example). This means it's essentially unusable as I cannot effectively double-click anything on the character sheet - so no weapon dice rolls, etc...

I've tried uninstalling only to run into the Windows 10 can't uninstall bug. So I deleted the program files/smiteworks directory and reinstalled from scratch - same performance issue.
I've set /vsync 4 and /imagequality 3 to no avail.
I've confirmed that I have the latest drivers/firmware for the graphics card and storage controller.

Hardware is Lenovo Thinkpad E560, 16GB RAM, Video: intel hd graphics 520. I'm aware this isn't a gaming rig, but again, everything worked fine during last week's game session, but has gone completely non-functional following the recent update tonight.

I've reviewed my process list and confirmed nothing is maxing out any resources - CPU, RAM, and Disk Utilization are all under 30% consistently, and GPU is around 2-3%.

Trenloe
January 14th, 2022, 03:42
Welcome to the FG forums, sorry you're having performance issues.

Please compile you logs and upload the ZIP file as an attachment to this thread - details on how to get them here: https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/1242136781/How+to+Compile+Logs

Moon Wizard
January 14th, 2022, 17:28
I'll probably also need a copy of the campaign you guys were using (from the GM - zipped up campaign folder), and which images/windows were open on your side.

We pushed a change on Tues/Wed of last week; but nothing since then. I'm not sure when you played last to know which version you were running on before.

Regards,
JPG