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View Full Version : LFP for Monday Night Pathfinder 2e Campaign (9:00 EST, 8:00 CST, 6:00 PST)



LordBalkoth
January 11th, 2022, 18:13
Currently have room for one new party member, party is level 8.

Basics

What You Need...

1. Fantasy Grounds Unity (I have the Ultimate License)
2. Discord

Sessions are weekly on Monday from 9:00 PM EST (8:00 PM CST, 6:00 PM PST) until 12:30 AM EST (11:30 PM CST, 9:30 PM PST).

Overview

Although the campaign has both a narrative and player-driven opportunities for roleplay, there will be plenty of challenging combat. New players are welcome, as long as you're willing to use sound tactics and learn about the game. Work together and play wisely and you'll succeed.

Standard Pathfinder 2 rules with standard rarity rules. All sources allowed. Non-evil only for this campaign.

Current Party Members...

1. Fighter
2. Oracle of Life
3. Paladin
4. Rogue
5. Barbarian
6. ???

Background

The country of Abria was not a pleasant place. Still isn't, in fact. Slavery, corruption, dealings with the lower planes, you name it -- the common people live in fear and oppression. Several decades ago a powerful paladin named Lothen Morath and his companions fought a war to liberate the country from the tyrants that ruled it. After years of bloodshed and countless lives lost a tentative peace was established with Abria ceding about a third of its land to Lothen who promptly established a new kingdom he named Belguth. The newly crowned King Morath, having seen the horrors of war first hand for years, was hesitant to embark on another crusade to overthrow the rest of Abria. The war might claim more lives than it would save. So he determined to do what good he could for the people under his rule and bided his time, waiting for an opportunity to finished what he started.

Little did anyone expect that Abria that would restart the war a few weeks ago in a vicious surprise attack. Reports from the front lines claim the enemy troops are driven by an almost demonic fury in battle. In desperation Lothen has called upon even town guards and militia to stand against the onslaught...leaving most of the kingdom undermanned and underdefended. Old enemies like goblins and orcs marshal to take advantage of the kingdom's weakened state. Bandits, giants, and more prey on anything left vulnerable. There are even whispered rumors of an evil cult insidiously spreading throughout the land.

This is where you enter the tale. Can you survive the forces arrayed against Belguth? Can you save the land from evils both without and within? Only time will tell...

(Note: this is the level one blurb, you'll be caught up to speed on what's happened since then)

Contact

If you're interested in joining, please send me a PM, email me at balkothwarcraft at gmail dot com, or contact me on Discord (Balkoth#0313).