RasJay
January 8th, 2022, 06:21
[QUOTE= Everyone could see the lighting effect from rooms at a distance through walls, even though LOS and FOW was on. [/QUOTE]
I can continue this thread because I am experiencing the same issue with FGU v14.1.13, 5e rule set, Lost Mines of Phandelver Module, Redbrand Hideout map (Player), and Wave Echo Cave map (Player). Host is Windows 10 (19043.1415) with Ultimate License and client is Mac (who knows?) with Demo License. Both FGU v14.1.13.
Out of five players (all demo license) only one is running Mac and with these two maps (shared to players without modification) the Mac player sees a black map with LOS for the room he is in as expected. The issue is any other room that has a light source turned on, he can see. So image a large black map with scattered visible rooms with lights on.
When I turn off the light in a room that section goes black on his map. I tested 3 custom maps I built as well as the module provided Cragmaw Hideout (Player) and they work as expected. Lights on in other rooms are not revealed. From my host view using "players preview" I cannot see the other lit rooms. I also cannot reproduce it by connecting locally from another instance (Windows) on my hist machine.
I can continue this thread because I am experiencing the same issue with FGU v14.1.13, 5e rule set, Lost Mines of Phandelver Module, Redbrand Hideout map (Player), and Wave Echo Cave map (Player). Host is Windows 10 (19043.1415) with Ultimate License and client is Mac (who knows?) with Demo License. Both FGU v14.1.13.
Out of five players (all demo license) only one is running Mac and with these two maps (shared to players without modification) the Mac player sees a black map with LOS for the room he is in as expected. The issue is any other room that has a light source turned on, he can see. So image a large black map with scattered visible rooms with lights on.
When I turn off the light in a room that section goes black on his map. I tested 3 custom maps I built as well as the module provided Cragmaw Hideout (Player) and they work as expected. Lights on in other rooms are not revealed. From my host view using "players preview" I cannot see the other lit rooms. I also cannot reproduce it by connecting locally from another instance (Windows) on my hist machine.