Kelrugem
January 8th, 2022, 10:33
Hi :)
I have a problem adding new modifier buttons to an already existing category. 3.5E/PF1 has a damage category for modifiers in the modifier window (crit and half buttons). I tried using ModifierManager.addModWindowPresets, but I do not know how to add to an existing category (creating a new category is no problem). If I simply add the category damage to my preset, then I get the button but it will have an additional category with the label damage rather than having an additional button at the already existing category :)
Is my idea even possible without overwriting existing code? :)
Thanks :D
Best wishes
Kelrugem
I have a problem adding new modifier buttons to an already existing category. 3.5E/PF1 has a damage category for modifiers in the modifier window (crit and half buttons). I tried using ModifierManager.addModWindowPresets, but I do not know how to add to an existing category (creating a new category is no problem). If I simply add the category damage to my preset, then I get the button but it will have an additional category with the label damage rather than having an additional button at the already existing category :)
Is my idea even possible without overwriting existing code? :)
Thanks :D
Best wishes
Kelrugem