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View Full Version : Release Updates for January 4th, 2022



lokiare
January 4th, 2022, 22:10
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

The following products have been updated:

Starfinder RPG - Alien Archive 4 (Starfinder)

[Fixed] Bad link for Vidgame Aficionado from players version


Starfinder RPG - Starfinder Adventure Path #34: We're No Heroes (Fly Free or Die 1 of 6) (Starfinder)

[Added] BD514 starship and PC starship


Starfinder RPG - Starfinder Galaxy Exploration Manual (Starfinder)

[Fixed] Links to tables in the players mod that were broken.


Starfinder Character Operations Manual (Starfinder)

[Fixed] Painful Injection links


Pathfinder RPG - Bestiary 2 Pack (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] Core Rules reference manuals not working since Core Rules update.
[Fixed] Hippocampus image not displaying


Asian Monsters (5E Compatible)

[Fixed] creature type for the Quyrua
[Added] Image links to the 'other' tab for all creature blocks


Pathfinder 2 RPG Ruleset (Pathfinder 2.0)

[Fixed] PC effects not being fully added to CT if old CT effect link is valid via a newly built CT effect.
[Fixed] Character effects weren't being cleared and recreated in the CT correctly on campaign load.
Version Release 18o


[U]Pathfinder 2 RPG - Core Rules (Pathfinder 2.0)

[Fixed] Alchemist research field class feature mislabeled as Barbarian Instinct (automation worked correctly).
Various minor changes for second printing errata.
[Added] PC automation character effects for Rogue Sneak Attack


[U]The After (Savage Worlds Adventure Edition)

[Fixed] Added support for new Arcane Backgrounds.

lokiare
January 4th, 2022, 23:43
Hotfixes

Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)

[Updated] 2 Arcane Backgrounds text, minor edits.

Moon Wizard
January 5th, 2022, 03:21
Built-in Rulesets

[CoreRPG+] Add scaling buttons to reference manual images to allow percentage scaling down by 10% increments.
[CoreRPG+] Add backward compatibility for specific module reference manual layouts.
[CoreRPG+] Message added to Modules window when selected module does not provide indexes. (for older content)
[CoreRPG+] Custom table dice ignored when old FGC-style percentile format specified and table is simple d100.
[5E] Character Wizard - Expanded Spell selection windows
[5E] Character Wizard - Can use Level Up wizard to swap and change spells without actually levelling up a class.
[5E] Character Wizard - Identifying racial ability score adjustments that match Tasha's options.
[5E] Character Wizard - Merged warnings within wizard window

superteddy57
January 5th, 2022, 15:42
Hotfixes

Dungeons and Dragons 5E (Ruleset CharWizard)

[Fixed] Changing Specialization during creation does not remove everything properly from previous selection
[Fixed] Feats populate even with choice of ASI
[Fixed] Leveling up produces double proficiencies as imported proficiencies are not filtered out.


Starfinder RPG (Ruleset)

[Fixed] Blindness adds an additional -2 when factoring AC


Basic Roleplaying (Ruleset and provided Modules)

[Fixed] Desktop difficulty buttons were not showing correct size

superteddy57
January 8th, 2022, 02:44
Hotfixes

Dungeons and Dragons 5E (Ruleset CharWizard)

[Fixed] Duplicate skills not being removed from earlier choices due to partial skill choice completion.
[Fixed] Duplicate specialization populating when using modules with duplicate specializations
[Fixed] Rogue and Druid produced errors when selected

Moon Wizard
January 8th, 2022, 18:02
Hotfixes

All 2E Products

[Fixed] Links to 2E Monstrous Manual tokens in other products, due to changes in 2E MM product.