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TrentLane
January 4th, 2022, 11:50
I've been converting a CoC adventure with Author and the new built in Builder. It exports fine and when opening on my dev laptop everything is fine.
But when trying to open the module on my main PC half of the stuff is missing, mainly NPC and PreGens.
I built the .mod on the Test Channel, and my main PC is running Live. Could this be the problem? And if so, can I fix it somehow without doing everything again?

Valyar
January 4th, 2022, 12:30
You need to move the exported module from the channel/test/modules directory to the main /module.
The channels maintain their own copy of the resources you own.

TrentLane
January 4th, 2022, 13:15
You need to move the exported module from the channel/test/modules directory to the main /module.
The channels maintain their own copy of the resources you own.

Seems like I've been an Idiot and accidentally transfered a WIP from the Live folder instead of the finished in the Test folder. Thanks for pointing me in the right direction!