Lord Stark
December 30th, 2021, 04:02
FG License: Players need Standard License to play ( Fantasy Grounds UNITY)
Game System: Pathfinder 2e
Time Zone: EST // UTC - 05 // New York time
Day of week and time: Thursdays 8 pm EST
If new game, planned start date: New game, starting as soon as possible
Planned Duration & Frequency: 3 hours sessions; weekly
Term: Depends on the Adventure chosen by the players
Text or Voice: Voice
Voice software used: Discord
Will this be recorded and/or live streamed? NO
Roleplay & Combat mix: Combat WILL be intensive... Failing skill checks, exploration activities, or downtime activities that are explicit part of the campaign material will have consequences. (Ex: missing rewards, missing XP, story consequences, etc.)
Number of Players in game & needed: 4 players. It is the perfect group size. Small enough so that every player can shine. Also a group of 4 players will have weaknesses that in turn create challenges for the players to overcome during the campaign.
Character starting level & equipment: Depends on the Campaign (As suggested by the Campaign's Players Guide)
Character restrictions: Characters need to make sense for the Campaign setting that is chosen. (I use the Campaign's Players Guide to determine what makes sense). I allow players to pick from any of the released classes or ancestries but I might ask you to select a specific Heritage or Background if your character concept is too far off from the campaign setting.
NO Multiclass archetypes ... Sorry ... this is a pet peeve of mine and I cannot get past it. I really do not enjoy games with Multiclassing.
Common Archetypes are allowed (you must still meet the archetype requirement)
In addition, some Uncommon Archetypes will be allowed depending on the Campaign setting. (you must still meet both, the archetype regular requirement and the Access requirement if it has one.)
Only Common Feats, Backgrounds, and Spells are allowed. If you want to select an Uncommon Feat, Background, or Spell, please discuss with me first. (I usually allow them if it makes sense for the campaign and for your character)
Details of your scenario: Select from any of the Adventure Paths Or Short Adventures released by Paizo ( must be supported by Fantasy Grounds Unity)
When you apply, please rank the top 3 choices for the Adventures you want to play
Please apply using the Game Calendar link
Link to Gamecalendar page:
https://www.fantasygrounds.com/calendar/index.xcp?id=6260
Game System: Pathfinder 2e
Time Zone: EST // UTC - 05 // New York time
Day of week and time: Thursdays 8 pm EST
If new game, planned start date: New game, starting as soon as possible
Planned Duration & Frequency: 3 hours sessions; weekly
Term: Depends on the Adventure chosen by the players
Text or Voice: Voice
Voice software used: Discord
Will this be recorded and/or live streamed? NO
Roleplay & Combat mix: Combat WILL be intensive... Failing skill checks, exploration activities, or downtime activities that are explicit part of the campaign material will have consequences. (Ex: missing rewards, missing XP, story consequences, etc.)
Number of Players in game & needed: 4 players. It is the perfect group size. Small enough so that every player can shine. Also a group of 4 players will have weaknesses that in turn create challenges for the players to overcome during the campaign.
Character starting level & equipment: Depends on the Campaign (As suggested by the Campaign's Players Guide)
Character restrictions: Characters need to make sense for the Campaign setting that is chosen. (I use the Campaign's Players Guide to determine what makes sense). I allow players to pick from any of the released classes or ancestries but I might ask you to select a specific Heritage or Background if your character concept is too far off from the campaign setting.
NO Multiclass archetypes ... Sorry ... this is a pet peeve of mine and I cannot get past it. I really do not enjoy games with Multiclassing.
Common Archetypes are allowed (you must still meet the archetype requirement)
In addition, some Uncommon Archetypes will be allowed depending on the Campaign setting. (you must still meet both, the archetype regular requirement and the Access requirement if it has one.)
Only Common Feats, Backgrounds, and Spells are allowed. If you want to select an Uncommon Feat, Background, or Spell, please discuss with me first. (I usually allow them if it makes sense for the campaign and for your character)
Details of your scenario: Select from any of the Adventure Paths Or Short Adventures released by Paizo ( must be supported by Fantasy Grounds Unity)
When you apply, please rank the top 3 choices for the Adventures you want to play
Please apply using the Game Calendar link
Link to Gamecalendar page:
https://www.fantasygrounds.com/calendar/index.xcp?id=6260