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View Full Version : Release Updates for December 28th, 2021



lokiare
December 28th, 2021, 20:53
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

The following products have been updated:

D&D Classics: Monstrous Manual (2E) (D&D Classics - AD&D 1E/2E)

Fire beetle has "light" effect
[Updated] Poison resists on various zombies
[Updated] "fire/cold/lighting" added to some creatures have those parameters in type
[Fixed] Giant, leech hd hp rolls
[Fixed] Storm giant xp


[U]D&D Classics: Dungeon Masters Guide (2E) (D&D Classics - AD&D 1E/2E)

[Added] General sword +3 frostband
Ring of Fire resistance bonuses
[Updated] Dust of disappearance has power (invis)


[U]2E Ruleset (2E Compatible)

[Fixed] MAX damage rolls were incorrectly using rolled value and not MAX of die
[Fixed] un-ID'd items would ID'd when dropped into player inventory
[Added] new "@cost coin" tag option to Table rolls. i.e. '[2d6x]Gem@[3d10+10*10] gp'


Starfinder RPG - Deck of Many Worlds (Starfinder)

Fixed instructions to reflect the new sidebar layout.


[U]The Trouble at Loch Jineeva (2E Compatible)

[Fixed] Manual


The Hoard (2E Compatible)

[Fixed] Manual


D&D Classics: C2 The Ghost Tower of Inverness (D&D Classics - AD&D 1E/2E)

Changed to FGU
[Added] LoS and lighting
[Fixed] Manual


[U]Blighted Lands III - Isle of Ill Omen (Castles & Crusades)

Fixed manual appearance


[U]Mutant Crawl Classics Role Playing Game (Mutant Crawl Classics)

[Fixed] Actions not populating for mutation ‘pyrokinesis’ when dropped to Actions tab on char sheet.
[Fixed] Script error when dragging an attack roll from chat window to combat tracker or token target.
[Fixed] NPCs dropped to combat tracker do not roll d16 initiative die when option selected on NPC record.
[Fixed] Combat tracker effect durations decreasing by 2 each round.
[Fixed] ‘Armor Class:’ label truncated in Combat Calc dialog box linked on Main tab of char sheet. Label reverted to ‘Armor:’.
[Fixed] Wrong power table result displays when mutation or program check roll is not a natural 1 (ie, fumble) but total is less than or equal to 1 due to modifiers.
[Fixed] Slash command /funnel not adding weapons to Actions tab.
[Fixed] Slash command /funnel not adjusting AC for armor items.
[Fixed] Script error for birth sign ‘The Backup Disk’ when using slash command /funnel.
Missing table error message now includes table name.
[Updated] Duration added to onHover display for mini action buttons.
[Updated] Improved parsing of NPC special properties for resistance, vulnerability, and immunity effects when dropped to combat tracker.
[Updated] Items with type (or subtype) equal to ‘artifact’ are unidentified when dropped from data library to Inventory tab on char sheet.
[Added] Two-weapon fighting and backstab options added to Weapons section of Actions tab.
[Added] Modifier button created for d16 initiative die (when two-handed weapon equipped).
[Added] Actions parsing of results table for custom powers.
[Added] Functionality for two-weapon fighting and backstab according to the DCC core rules.


[U]Dungeon Crawl Classics Lankhmar Boxed Set Extension (Dungeon Crawl Classics)

Patron die roll includes patron name in roll description.
[Updated] Missing table chat message includes table name.
[Removed] 'Lankhmar' name from chat message for extra d4 hit points rolled at first level.


[U]Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)

[Fixed] Script error if casting table result not found.
[Fixed] Slash command /funnel not calculating AC when appropriate.
[Fixed] Weapon entry clears damage dice if Backstab checkbox is selected and weapon does not specify backstab damage (eg, 1d4/1d10 for dagger).
[Fixed] Missing table error message not displaying for critical hit and fumble dice rolls.
[Fixed] Dice swap rolls from desktop for [-1D] and [-2D] inserting extra minus sign in chat message.
[Fixed] Combat tracker effect durations decreasing by 2 each round.
[Fixed] Wrong casting table result displays when spell check roll is not a natural 1 but total is less than or equal to 1 due to modifiers.
[Fixed] Script error when dragging an attack roll from chat window to combat tracker or token target.
[Fixed] NPCs dropped to combat tracker do not roll d16 initiative die when option selected on NPC record.
[Fixed] ‘Armor Class:’ label truncated in Combat Calc dialog box linked on Main tab on char sheet. Label reverted to ‘Armor:’.
[Fixed] Primeval slime NPC record missing link to slime color table on Notes tab.
[Fixed] Minor typos and formatting errors in the core rules module.
[Updated] Duration added to onHover display for mini action buttons.
[Updated] Slash command /funnel automatically adds pushcart contents to inventory with location ‘Pushcart’.
[Updated] Slash command /funnel automatically adjusts max ammo value in weapon list for ranged and thrown weapons.
[Updated] ‘Unable to find table’ error message now includes table name.
[Updated] Improved parsing of NPC special properties for resistance, vulnerability, and immunity effects when dropped to combat tracker.
[Updated] Disapproval range automatically increases on cleric spell check failure with chat message notification.
[Updated] Base spell check field is rollable. A d10 is rolled if base spell check calculation does not specify a spell stat (ie, PC is not a spellcaster) in Magic Meta dialog box linked on Actions tab of char sheet.
[Updated] Items with type (or subtype) equal to ‘magic item’ are unidentified when dropped from data module to Inventory tab on char sheet.
[Added] Actions parsing for custom spells. See forum thread for details.
[Added] Tables to core rules module for starting gold by class and corruption, manifestation, and misfire for individual spells.
[Added] Dragging a table to the corruption or misfire field on a spell record creates a link to the table (intended for linking corruption and misfire tables).
[Added] Modifier button created for d16 initiative die (when two-handed weapon equipped). This is redundant with existing methods for indicating a d16 initiative die on char sheet and NPC record (ie, does not "stack").

Moon Wizard
December 28th, 2021, 21:01
Built-in Rulesets

[CoreRPG+] Campaign record lists not resetting display page when changing categories. Fixed.
[CoreRPG+] Script error when reference manual frame not available. Fixed to ignore instead.
[CoreRPG+] Script error or incorrect tokens when opening exported pregenerated characters. Fixed to clear local campaign portrait tokens on export.
[5E] Character wizard was not calculating ability scores correctly with ability choice option 1. Fixed.
[5E] Character wizard generated script error when handling races with innate spells. Fixed.
[5E] Character wizard only giving one expertise choice for rogues, instead of two. Fixed.
[5E] Character wizard background skill choice selection window empty for any background with skill choices. Fixed.
[PFRPG/3.5E] Some single quote characters in SRD modules not displaying correctly. Fixed.

superteddy57
December 28th, 2021, 21:44
Vampire the Masquerade 5e (Ruleset)

[Fixed] Attempting to do a roll on SPC or Mini SPC sheets produces error.


Starfinder RPG (Ruleset)

[Fixed] Drone classes were not being added correctly when dropped to character sheet or drone record sheet.

lokiare
January 2nd, 2022, 21:08
Hotfixes

Robert E Howard's Conan Roleplaying Game (Conan 2d20)

[Fixed] Core Rulebook, v1.86.122721: Content wasn't displaying for players, post CoreRPG update
[Added] Alternate Conan logo, Hyborian Age map to ruleset assets