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View Full Version : Enhanced Skills extension



Zarestia
December 22nd, 2021, 16:52
Forge Link: https://forge.fantasygrounds.com/shop/items/410/view

This extension adds a "T" label for trained skills, automatic skill synergies and an overview of the total skill points available.

The skill synergies are only enabled in the 3.5E ruleset as Pathfinder1e doesn't use them.

For skill snyergies please use the following RAW notation for skills with sublabels:

Example: Knowledge (nobility and royalty)

If you have any errors, questions, suggestions, or anyhting else, please post them here in this thread. :)

https://forge.fantasygrounds.com/images/70e08c607329bb022d2e21e4ac1f61ec.jpeg

Zarestia
July 12th, 2022, 23:51
An update for this extension after the July ruleset update is not needed and there are no known issues.

If you experience issues, please post in this thread with as much information as you can.

--
v1.1 Deleted some unused code, the extension is still completely functional in v1.0 (will go live as soon as Forge update is acknowledged.

tauger1
September 4th, 2022, 19:18
Survival isn't linking to my character's Knowledge (Nature) for the bonus. Any way I may be entering something wrong?

Zarestia
September 4th, 2022, 20:55
Survival isn't linking to my character's Knowledge (Nature) for the bonus. Any way I may be entering something wrong?

The wording is case-sensitive. So only Knowledge (nature) is working right now.
As this is a pretty early extension of mine, I'll do a rewrite of some code for such cases in the near future.

https://i.imgur.com/eGlAwPV.png

You might need to delete the old nature skill and create it anew for it to grab the new value.

Zarestia
September 7th, 2022, 20:17
v1.2 Script update (https://github.com/ZarestiaDev/Enhanced-Skills/releases/tag/v1.2)

Added

Icon (contribution by @SirMotte)

Changed

Underlying core script logic to be more robust. If you should see any errors (there were none in my testing of old & new data), re-enter the synergy skill ranks.


The update is currently in review, I'll switch it to live when it's available.

Zarestia
February 23rd, 2023, 23:15
v1.3 Feb-2023 ruleset update (https://github.com/ZarestiaDev/Enhanced-Skills/releases/tag/v1.3)

Changed

Migrated getdatabasenode() to DB functions
Multiple synergies now stack (I haven't found a definitive ruling on this, but I personally found this the most logical)

Azure Fang
April 26th, 2025, 00:16
[4/25/2025 4:10:19 PM] [ERROR] window: No vertical anchor defined for control (total) in windowclass (char_skill)
[4/25/2025 4:10:19 PM] [ERROR] window: No vertical anchor defined for control (ranks) in windowclass (char_skill)
[4/25/2025 4:10:47 PM] [ERROR] Script execution error: [string "C:charsheet_skills:skills_iedit"]:5: attempt to call field 'update' (a nil value)

Looks like the April update changed the anchors on the skill page, finally. Tested with only Enhances Skills to confirm.

Tantrum
May 25th, 2025, 10:40
The new layout of the buttons is covering the "Trained only" field, otherwise the extension works fine.
64456

Soulcreek
June 1st, 2025, 20:32
v1.3 Feb-2023 ruleset update (https://github.com/ZarestiaDev/Enhanced-Skills/releases/tag/v1.3)

Changed

Migrated getdatabasenode() to DB functions
Multiple synergies now stack (I haven't found a definitive ruling on this, but I personally found this the most logical)


Please update this extension, my players love it too much!

archenstone
June 1st, 2025, 20:44
yes, please update it. I found it just to turn around and next update kill it.

Zarestia
June 4th, 2025, 18:58
v2.0 is out

- Fixed all errors and warnings
- Changed trained only symbol to be beside armor due to list restructuring
- Added a details panel for skills, where you can manually add skill points for feats and misc. You can open it via the cog symbol right beside the total skill points

Azure Fang
June 4th, 2025, 23:37
v2.0 is out

- Fixed all errors and warnings
- Changed trained only symbol to be beside armor due to list restructuring
- Added a details panel for skills, where you can manually add skill points for feats and misc. You can open it via the cog symbol right beside the total skill points
Thank you for the update. The additional menu sounds amazing.