View Full Version : Modifier key toggles?
Weissrolf
December 17th, 2021, 00:52
> [CoreRPG+] Modifier key toggles can now be dragged to hot key bar
What exactly does this change mean?
Zacchaeus
December 17th, 2021, 01:12
It means little buttons that you can click to modify a roll can now be dragged to the hot bar.
Weissrolf
December 17th, 2021, 01:15
I am confused. At least in PF2 I already had those flat-footed, cover, concealed, hidden buttons dragged to the hot bar. Actually I had to drag them there again after the update, because the old ones wouldn't work anymore.
Any other buttons we can now drag there that we could not before?
Moon Wizard
December 17th, 2021, 01:21
The buttons in the Modifiers window (i.e. Opportunity, Critical, Long Range, etc.) can now be dragged to the hot key bar; which is separate from the Effects and Condition buttons.
Regards,
JPG
Weissrolf
December 17th, 2021, 01:44
Ah, there are extra buttons to the right of the modifier button in D&D 5E, but not in PF2. So I assume these are meant?
Moon Wizard
December 17th, 2021, 03:21
Image attached.
JPG
Weissrolf
December 17th, 2021, 09:02
-double post-
Weissrolf
December 17th, 2021, 09:03
But these could be dragged to the hot bar before, at least in PF2?!
Only that now the corresponding "PF2 Modifiers Desktop Buttons" extension throws errors, a necessary extension because the hot bar does not visually display the toggle state and the modifiers window is far too big to keep open.
damned
December 17th, 2021, 10:08
The feature update was for CoreRPG and not specifically for PF2. If you could already do it in PF2 its safe for you to ignore this change.
Weissrolf
December 17th, 2021, 10:14
I understand. So PF2 implemented it on its own before and now everyone can use it?
Kelrugem
December 17th, 2021, 10:17
I understand. So PF2 implemented it on its own before and now everyone can use it?
yes, sounds like that :)
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