HywelPhillips
December 13th, 2021, 15:13
Hi Everyone,
Finally getting to run Vaesen which is very exciting!
Anyone have any hot tips for running it, either in terms of the FG ruleset or just in general?
I've run plenty of different systems before but haven't got a feel for how Vaesen is going to play yet.
The rolls/push but you get a condition seem ferociously punitive to characters, especially for things outside of their core competences. I'm planning to rely on "passive" player skill OSR-style for the most part - if you go to the right place and do the right thing, you get the clue. I'm going to ask for rolls only where there's a serious risk to the character and apply the result over a longer time period than is common for 5E.
Is that how you do when you run it? It seems to be what the rulebook suggests. Like one stealth roll can last all evening, and probably would only require a second one if a particularly alert guard with a gun is looking for you or you bump in to the actual Vaesen of the mystery.
I'm planing on starting with "The Silver of the Sea" because it seems more in-tune with the premise of the game than the starter scenario in the rulebook. Is that a good call, do you think?
Cheers, Hywel
Finally getting to run Vaesen which is very exciting!
Anyone have any hot tips for running it, either in terms of the FG ruleset or just in general?
I've run plenty of different systems before but haven't got a feel for how Vaesen is going to play yet.
The rolls/push but you get a condition seem ferociously punitive to characters, especially for things outside of their core competences. I'm planning to rely on "passive" player skill OSR-style for the most part - if you go to the right place and do the right thing, you get the clue. I'm going to ask for rolls only where there's a serious risk to the character and apply the result over a longer time period than is common for 5E.
Is that how you do when you run it? It seems to be what the rulebook suggests. Like one stealth roll can last all evening, and probably would only require a second one if a particularly alert guard with a gun is looking for you or you bump in to the actual Vaesen of the mystery.
I'm planing on starting with "The Silver of the Sea" because it seems more in-tune with the premise of the game than the starter scenario in the rulebook. Is that a good call, do you think?
Cheers, Hywel