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View Full Version : LFP - Savage Worlds Adventure Edition - Weird War II



Knuckleball Ned
December 11th, 2021, 21:05
Do you crave excitement, travel, adventure? Killing Nazis? Then look no further! The OSS is looking for the best, brightest, strongest to take the fight to the enemy. Fight behind the enemy lines sabotaging industry, railroads, bridges. Kill enemy soldiers and officers. Recruit friendly resistance units. Assassinate political leaders. Collect intelligence on troop movements and numbers. Do your part to defeat the Nazis. Join the OSS! This is a SWADE campaign using the Weird Wars II setting. This long-term campaign (my campaigns tend to last several years) will feature heavily cloak-and-dagger activities. Characters will be given wide latitude for operations and won't be railroaded into specific methods to carry out their missions. As the agents become more experienced, the campaign will become more sandbox-oriented as are all of my campaigns. We use FG Unity and Discord for voice. Every other Wednesday (next session Dec 22nd) starting at 10pm CST. Looking 1 or 2 more agents who have what it takes.. DM if interested for more information. Onward to Victory!

Our agents just extracted a German agent from some unknown Europeans that possibly are Italians. Being already badly beaten it only took a little extra coercion to get him to talk. He confirmed that it was indeed Italians who kidnapped him (wait, what? I thought Germany and Italy were allies.) He also told them that he worked for SS Obersturmbannfuhrer Fauer (our agents' primary target) in counterintelligence activities. He let on that Fauer only leaves his compound to visit the "dig site" once per month. How will our agents use this information to carry out their mission to assassinate Fauer?