zifnab69_fr
September 3rd, 2007, 14:36
Hy, first, sorry for my bad english
i test how to use modules to creat a very big campaign.
so i creat a small scenario with 2 little maps, 2 bad guys and a little story.
i write /export and to the small wizard i export all what i need and 2 tokens.
it work
i erase all what i do and then, i creat a new scenario with an other map, 1good guy and a bad guy, i export all and i ad 2 tokens.
it work again.
Well, i creat a new campain an then i activate the first module. i can see the map but not the story and npc. i must shutdown FG2 and restart it to see all what i need. Then i activate the second module, all is working fine.
i can close one module, all is working, but if i close all the modules, the FG2 hang with error 'fantasyground.exe is shuting down .....microsoft.....)
So i thing there is a problem
thank you
i test how to use modules to creat a very big campaign.
so i creat a small scenario with 2 little maps, 2 bad guys and a little story.
i write /export and to the small wizard i export all what i need and 2 tokens.
it work
i erase all what i do and then, i creat a new scenario with an other map, 1good guy and a bad guy, i export all and i ad 2 tokens.
it work again.
Well, i creat a new campain an then i activate the first module. i can see the map but not the story and npc. i must shutdown FG2 and restart it to see all what i need. Then i activate the second module, all is working fine.
i can close one module, all is working, but if i close all the modules, the FG2 hang with error 'fantasyground.exe is shuting down .....microsoft.....)
So i thing there is a problem
thank you