View Full Version : Blocking and Pending attacks

Booker Grimm
October 20th, 2021, 01:25

How do I set up a pending attack?

When I roll to block an attack that I have made by a Xeno, I get : ERROR: Could not find any pending attack to block!

Rolling the attack first gives the same result.

For Info.

1. Both the attacker (a Xeno drone) and PC (the target) are on the CT and both have been placed on the map and can be selected showing the distance between them.
2. The Drone has the PC targeted.
3. Before rolling the attack, the PC rolls to block and I get the above error.
4. Rolling to block after the attack roll produces the above error.

I'm guessing this has been automated because of the error message. If so, could you please tell me what I am doing wrong?



Booker Grimm
October 20th, 2021, 14:57
Anyone help?

October 20th, 2021, 19:46
We will look into this shortly.

Booker Grimm
October 21st, 2021, 11:32

October 24th, 2021, 20:29
I see the error, but it's still rolling the block and saying whether it's a success or failure.

The problem I'm also seeing is that after a successful block with multiple 6's, pushing Decrease Damage, Counterattack, or Disarm brings up "ERROR: Can't do a reaction without an active block node combattracker.list.id-00005"

Booker Grimm
October 25th, 2021, 10:24
I get the same error for any Damage, Counter Attack or Disarm action but id-00001

I'm not sure how active block works. At the moment you can roll block at any time, before, after or even if not attacked, and it produces the could not find any pending attack error.

Booker Grimm
November 18th, 2021, 13:02
Nothing further on this then?

April 8th, 2022, 01:16
Has this been resolved?

April 8th, 2022, 05:44

it is in the pipeline.

April 9th, 2022, 18:04
Apologies for the delayed response on this. The xenomorphs and monsters are not connected to the automation flow, due to the nature of their attacks. This is stated in the documentation: https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/1749352451/ALIEN+-+Combat+Combat+Tracker#MONSTER-ATTACKS-&-EFFECTS

Xenomophs/Monsters at the moment should be handled manually in the traditional way.