Flynn
October 19th, 2021, 16:09
Good Morning, All:
I would like to create a gear list for my Fantasy Savage Worlds game that reflects more traditional high fantasy equipment (and uses a silver standard inspired by medieval pricing). That means I'd need to get rid of the old gear list due to price conflicts and equipment mismatches. Is there a way to do that programmatically? If so, then I could write it up as an extension to do this.
All I need to code it is an example of each of the following:
1. How to remove gear/weapons/armor from the current list (preferably all of it, or by type, rather than individually, but beggers cannot be choosers.)
2. How to add new gear (some with Notes)
3. How to add new armor
4. How to add new weapons
Any assistance in this matter would be greatly appreciated.
With Regards,
Flynn
I would like to create a gear list for my Fantasy Savage Worlds game that reflects more traditional high fantasy equipment (and uses a silver standard inspired by medieval pricing). That means I'd need to get rid of the old gear list due to price conflicts and equipment mismatches. Is there a way to do that programmatically? If so, then I could write it up as an extension to do this.
All I need to code it is an example of each of the following:
1. How to remove gear/weapons/armor from the current list (preferably all of it, or by type, rather than individually, but beggers cannot be choosers.)
2. How to add new gear (some with Notes)
3. How to add new armor
4. How to add new weapons
Any assistance in this matter would be greatly appreciated.
With Regards,
Flynn