flekhabren
September 12th, 2021, 23:42
So I watched the videos and tried to get things set with vision, token lights and ambient lights and failed.
I took off the default vision on several tokens, verified that they had no light sources, set a vision range of of 15 ft near, 25 fall off, 30 far, 50 fall off, vision on, and ignore darkness off. When I have no lights set the map player view is in shades of grey with the vision working. if I turn on ambient lighting (the dusk preset) the tokens can see as far as there isn't a wall in the way.
What am I missing? does ambient light override any vision settings?
I'm trying to set a misty sunset in a forest where everything is tinted with the fading sun light but the mist obscures anything too far away.
I took off the default vision on several tokens, verified that they had no light sources, set a vision range of of 15 ft near, 25 fall off, 30 far, 50 fall off, vision on, and ignore darkness off. When I have no lights set the map player view is in shades of grey with the vision working. if I turn on ambient lighting (the dusk preset) the tokens can see as far as there isn't a wall in the way.
What am I missing? does ambient light override any vision settings?
I'm trying to set a misty sunset in a forest where everything is tinted with the fading sun light but the mist obscures anything too far away.