leozelig
September 5th, 2021, 22:40
Hey all,
Quick question for the wizard conclave... Is there a way for an effect to expire at the end of a PC's turn instead of the beginning? I'm working on the DCC ruleset which is based closely on 5E. A DCC spell often gives you a bonus that lasts for 1 round, but the effect expires before it can be applied. For example, the PC casts a spell in round 1 that grants a +1 attack bonus for 1 round, meaning they get the bonus in round 2. If I apply the effect 'ATK: 1' with duration = 1, the effect expires at the beginning of the PC's turn in round 2 and is never applied.
Maybe I'm missing something obvious. If not, is there a script I can modify to make effects expire at the end of the turn instead of the beginning? I have been setting duration to 2, but that's confusing to players when the spell description says it lasts 1 round. It's not a fatal issue, but just curious.
Bonus question: I'm also trying to figure out where the 5E ruleset defines the modifiers that work with effect targeting. I have some custom modifiers in DCC that are not being recognized by IFT conditions, and I suspect this is the issue.
Thanks!
Quick question for the wizard conclave... Is there a way for an effect to expire at the end of a PC's turn instead of the beginning? I'm working on the DCC ruleset which is based closely on 5E. A DCC spell often gives you a bonus that lasts for 1 round, but the effect expires before it can be applied. For example, the PC casts a spell in round 1 that grants a +1 attack bonus for 1 round, meaning they get the bonus in round 2. If I apply the effect 'ATK: 1' with duration = 1, the effect expires at the beginning of the PC's turn in round 2 and is never applied.
Maybe I'm missing something obvious. If not, is there a script I can modify to make effects expire at the end of the turn instead of the beginning? I have been setting duration to 2, but that's confusing to players when the spell description says it lasts 1 round. It's not a fatal issue, but just curious.
Bonus question: I'm also trying to figure out where the 5E ruleset defines the modifiers that work with effect targeting. I have some custom modifiers in DCC that are not being recognized by IFT conditions, and I suspect this is the issue.
Thanks!