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View Full Version : Release Updates for August 10th, 2021



lokiare
August 10th, 2021, 19:14
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

The following products have been updated:

Pathfinder RPG - Core Rules Pack (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] reported bug (extra bit of text deleted)


Pathfinder RPG - Monster Codex (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] redone from scratch completely, with a different look
[Fixed] npc now have spell working properly
[Added] missing npc (about 20-30)
[Added] encounter
[Added] filled up the special abilities for all the npc
[Fixed] single attack to reflect 1 action


Pathfinder RPG - Hell's Rebels AP 6: Breaking the Bones of Hell (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] Bad Characters in FGU


Pathfinder RPG - Hell's Rebels AP 5: The Kintargo Contract (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] Bad Characters in FGU


Pathfinder RPG - Hell's Rebels AP 4: A Song of Silver (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] Bad Characters in FGU


Pathfinder RPG - Hell's Rebels AP 3: Dance of the Damned (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] Bad Characters in FGU


Pathfinder RPG - Hell's Rebels AP 2: Turn of the Torrent (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] Bad Characters in FGU


Pathfinder RPG - Hell's Rebels AP 1: In Hell's Bright Shadow (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] Bad Characters in FGU


Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)

[Fixed] Weapon meta damage bonus not adding to melee and missile attacks.
[Fixed] Divider displaying on NPC record when type and size fields are empty.
[Added] Deed die field to NPC record and CT entry.
[Added] Two-handed weapon handling type. Two-weapon fighting does not apply for weapons with '2-handed' handling type.
[Added] Charge modifier button adds +2 to attack and applies effect ‘Charging; AC: -2’ with duration 1 round to PC.
Desktop decals moved from extension to ruleset.
[Updated] Ruleset icon to Goodman Games logo.


[U]Mongoose Traveller 2E ruleset (Traveller 2E (Mongoose))

PC Ship Cargo Tab. Added it back in (apologies for removing it early). You can now drag and drop in Trade Goods and then set the tonnage.
[Added] Party Sheet Ship Cargo. Add a section on the PS Ships Tab to accept Trade Goods (and custom goods), total the weight and display, show Ship total cargo capacity.
[Fixed] Spacecraft Rounds Reset. Bug fix so that you can reset the round back to 0
[Updated] Actions Tab. If you drag a weapon onto this Tab, it will add it to the Equipment List, auto equip it (worn) and add it to the Weapon List.
[Updated] Weapons. Weapons will no longer appear in the Actions Tab Weapons list unless it's carried/worn, so any weapon not being carried, will be hidden. Note you will have to equip/unequip for the data to sync up if it's an existing weapon.
[Updated] Augments. Reworked how augments work, the main tab now shows Equipment modifiers, please note you'll need to cycle through not worn/carried/worn for it to update.
[Fixed] PC Ship Weapon Actions. If the PC Ship has a target set, any attacks from the PC Ships Tab will also use that target


[U]Survivalist's Guide to Spelunking (5E Compatible)

[Updated] Table links, reference manual, equipment, tokens and stories

superteddy57
August 10th, 2021, 19:18
Starfinder RPG (Ruleset)

[Fixed] Creature size is not factored when dropping combat tracker tokens to gridded image
[Fixed] Encounter token size not saved