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View Full Version : Release Updates for August 3rd, 2021



lokiare
August 3rd, 2021, 21:25
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

The following products have been updated:

Pathfinder 2 RPG - Core Rules (Pathfinder 2.0)

[ADDED] "divinefont" cleric automation level change functionality.
[ADDED] PC automation for Divine Initiate feat.
Minor spell action changes.


[U]Pathfinder 2 RPG Ruleset (Pathfinder 2.0)

[ADDED] hover and edit frame to feat and ability level indicators.
[ADDED] divinefont PC automation additional option to set/upgrade spell slot level.
[ADDED] links to records for some automation feedback (where automation not applied or a coded message with a LINK flag).
Option to add class kit only offered if PC is not a beginner box PC.


[U]Fort Scurvy (5E Compatible)

[Added] Lighting


Savage Worlds Adventure Edition: MiniSettings (Savage Worlds Adventure Edition)

Module name


[U]The Last Parsec: Scientorium (Savage Worlds)

Module name


[U]The Last Parsec: Leviathan (Savage Worlds)

Module name


[U]The Last Parsec: Eris Beta-V (Savage Worlds) (Savage Worlds)

Module name


[U]Savage Worlds Adventure Edition (Savage Worlds Adventure Edition)

Module name


[U]Savage Worlds Adventure Edition (Savage Worlds)

Module name


[U]Savage Worlds Deluxe Ruleset (Savage Worlds)

Module name


[U]Starfinder RPG - Core Rules (Starfinder)

[Fixed] Micron Light subtype changed to Power Core.


Pathfinder RPG - Carrion Crown AP 1: The Haunting of Harrowstone (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] Ravengro GM map not displaying
Changed occluder for the furnace to a window (instead of a wall)
[Updated] Created spell effects for the Cold Spot haunt


[U]D&D Adventurers League 10-01 The Frozen North (D&D fifth edition)

[Fixed] Missing parcel items for Scavenged Supplies and Frozen Woman's Hand


D&D Adventurers League 10-00 Ice Road Trackers (D&D fifth edition)

[Fixed] Missing parcel items (The Spring/Success)


Remarkable Inns & Their Drinks (Generic Add-ons)

[Fixed] Mannerisms link to rollable table in random Inn Generator corrected
[Fixed] frequented by: now Frequented by: in random Inn Generator


Rise of the Drow: Collector's Edition (Pathfinder RPG and D&D 3.5/ OGL)

[Added] Lighting to all maps

superteddy57
August 3rd, 2021, 21:58
Starfinder RPG (Ruleset) (FGU)

[Fixed] The Fatigued effect modifies the damage of Magic Missiles.
[Fixed] Performing a full attack roll does not add ammo use
[Fixed] Mini player on Starfinder isn't including the Spec bonus damage.
[Fixed] Properties box on items not being set to readonly when locked
[Fixed] Missing ranks for some skills on PS


Dungeons and Dragons 3.5e (Ruleset)

[Fixed] party sheet code abilitydc control having a 'S' in the offset


Vampire the Masquerade 5e (Ruleset)

[Added] Paradox logos and updated Copyright information

Moon Wizard
August 3rd, 2021, 23:52
The Strange (Ruleset)

[Added] Skills can now be associated with a recursion and only are shown when in that recursion.
[Fixed] Recursion header label incorrectly placed on inventory tab.

superteddy57
August 5th, 2021, 19:10
Map Adventures #1 - Forests and Mountains v2 (Map Pack)

[Fixed] Map Pack naming was inconsistent with other products


Map Adventures #2 - Plains, Deserts, & Caverns (Map Pack)

[Fixed] Module files more consistent with FGU file structure