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Dozenbeer
August 2nd, 2021, 05:59
Hey,

I would really love to have a fully implemented Shiver RPG ruleset in FGU. Is there an easy way I can do it, as the game has so many custom rules to it. The doom clock is a problem, as well as the custom dice and so on. I know there is an online roller, but it would be nice to have all of it in plain view for my players at the VTT.

Thanks.

LordEntrails
August 2nd, 2021, 22:19
"Fully", "Easy"? Depending upon what those relative terms mean to you, No.

What you can do easily is to create a Character Sheet in CoreRPG or the community MoreCore rulesets. These character sheets are not graphically similar to a character sheet the game produces, but rather a crudely organized set of fields, dice roles, and values. See:
https://www.fantasygrounds.com/forums/showthread.php?23138-Share-Game-System-Character-Sheets
https://www.fantasygrounds.com/forums/showthread.php?47382-MoreCore-Info

More effort than that is to create a custom theme for your chosen ruleset so that the theme/skin is more like you would like. See;
https://www.fantasygrounds.com/forums/showthread.php?47787-Utility-Background-Theme-Maker-for-FG-(All-Rulesets)
https://fantasygrounds.com/forums/showthread.php?48071-GMW-Campaign-Toolkit-A-Theme-Builder-for-Fantasy-Grounds&p=427452&viewfull=1

More effort than that is to create an extension or full ruleset. Extensions would allow you to add automation as well as everything a theme can do, but is dependent upon the parent ruleset and updates (and may break) when it is updated. Or you can create a full ruleset, either as a child or another ruleset (CoreRPG is suggested) or completely stand-alone. One resource for doing so is;
https://fantasygrounds.com/forums/showthread.php?61387-Ruleset-Wizard-The-new-Ruleset-development-environment