kronovan
July 31st, 2021, 19:34
I'm adapting a setting to SWADE+SFC that features some weapons that have the capability to fire 2 different ammo types. For instance, a futuristic submachine gun that can fire either 12mm (.45 cal) standard rounds, but also 5.56mm (.22 cal) high velocity armor-piercing rounds. I also have a stun baton that does melee lethal damage, but can also fire a very short range electrical shock. So far I've been creating 2 separate weapon items, with the different damage type in the name and different damage values and weapon types in the case of he baton.
I'm far from savvy with all the different effects listing for this ruleset though, so I'm wondering if there's some way to achieve this with just a single, weapon item?
[Edit] Nevermind - no sooner did I post this, that I remembered the sub attack feature - doh! I'll just use that.
I'm far from savvy with all the different effects listing for this ruleset though, so I'm wondering if there's some way to achieve this with just a single, weapon item?
[Edit] Nevermind - no sooner did I post this, that I remembered the sub attack feature - doh! I'll just use that.