John30
July 30th, 2021, 21:45
FG License: FGU Ultimate
Game System: PF2
Time Zone: GMT (British Summer Time)
Day of week and time: Wednesday or Thursday 8 pm
If new game, planned start date: When mutually convenient
Planned Duration & Frequency: One or two sessions, perhaps move on to campaign
Text or Voice: Voice
Voice software used: Discord or Skype, don't mind
Will this be recorded and/or live streamed? Not unless requested
Roleplay & Combat mix: 90% combat
Number of Players in game & needed: One GM, one player game; all I need is the player!
Character starting level & equipment: Intro adventure
Character restrictions: I have the core rules and Advanced Players Guide so any characters covered by those rules.
Details of your scenario: Tower of Terror is an adventure I designed specifically for one player to get an introduction to RPGs, Pathfinder 2e rules, and/or Fantasy Grounds. OK to roll up the character together at the start if preferred. Adventure is perhaps 3-4 hours. I am new to FG myself but know the PF2e rules fairly well. I am an "older" player, having started with D&D 1e and spent far too long in the NWN and NWN2 toolsets in the slightly less distant past. Hope that the experience might lead to starting a proper home brew PF2e campaign with addition of more players.
Game System: PF2
Time Zone: GMT (British Summer Time)
Day of week and time: Wednesday or Thursday 8 pm
If new game, planned start date: When mutually convenient
Planned Duration & Frequency: One or two sessions, perhaps move on to campaign
Text or Voice: Voice
Voice software used: Discord or Skype, don't mind
Will this be recorded and/or live streamed? Not unless requested
Roleplay & Combat mix: 90% combat
Number of Players in game & needed: One GM, one player game; all I need is the player!
Character starting level & equipment: Intro adventure
Character restrictions: I have the core rules and Advanced Players Guide so any characters covered by those rules.
Details of your scenario: Tower of Terror is an adventure I designed specifically for one player to get an introduction to RPGs, Pathfinder 2e rules, and/or Fantasy Grounds. OK to roll up the character together at the start if preferred. Adventure is perhaps 3-4 hours. I am new to FG myself but know the PF2e rules fairly well. I am an "older" player, having started with D&D 1e and spent far too long in the NWN and NWN2 toolsets in the slightly less distant past. Hope that the experience might lead to starting a proper home brew PF2e campaign with addition of more players.