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View Full Version : Release Updates for July 27th, 2021



lokiare
July 27th, 2021, 18:15
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

The following products have been updated:

Pathfinder 2 RPG Ruleset (Pathfinder 2.0)

Chat version Release 18j
[ADDED] OK/Cancel embedded message functionality.
[ADDED] [DEV] ActorManager2.isHazard function.
[ADDED] Beginner Box Dev: Added level up class source selection.
[ADDED] ApplyAllEffects button to NPC and Hazard ability header if automation exists for the ability.
[FIXED] ApplyAllEffects not working correctly for hazards.
[FIXED] PC automation choice xref=... not populating selected value.


[U]Alien the Roleplaying Game (Alien Roleplaying Game)

[Fixed] Typo in Combat Tracker


Pathfinder 2 RPG - Age of Ashes AP 3: Tomorrow Must Burn (Pathfinder 2.0)

[Fixed] Automation for Remnant of Barzillai's Haunted Form doesn't work correctly


Pathfinder 2 RPG - Age of Ashes AP 2: Cult of Cinders (Pathfinder 2.0)

Changed automation for Kyrion to be automatically applied.
[Updated] Added automation for Kyrion's current state.


[U]Starfinder RPG - Starfinder Armory (Starfinder)

[Fixed] Item-Force Soles Now has the correct description.


2E Ruleset (2E Compatible)

[Added] Encounter Table management, new option under NPC records window, "Random"


Pathfinder 2 RPG - Pathfinder Adventure Path #163: Ruins of Gauntlight (Abomination Vaults 1 of 3) (Pathfinder 2.0)

[Added] Lighting for all player maps


Call of Cthulhu 7E (Ruleset) (Call of Cthulhu 7E)

[Added] - Automatically register temporary insanity when taking 5+ points of sanity loss in one go
[Fixed] - Don't display Pulp Dodge when in edit mode and not pulp mode
[Fixed] - Display problems on the Party Sheet


The House of R'lyeh (Call of Cthulhu)

[Fixed] Incorrect links in the Jermyn House scenario
[Fixed] Incorrect link to image in Jermyn House scenario


Explorer's Guide to Wildemount (D&D fifth edition)

[Fixed] Missing Map 5.7 link in the reference manual.
[Fixed] Link to Fort Venture player's map linking to GM map.
Created players map links in reference manual.
[Fixed] Map pin to area H6 on Lower Hupperdook map doesn't open story element.


[U]Deadlands Lost Colony (Savage Worlds)

Compatibility update


[U]Titan Effect (Savage Worlds)

Compatibility update


[U]Savage Worlds: Perilous Places & Serious Situations (Savage Worlds)

Compatibility update


[U]Savage Worlds: Necropolis 2350 Player Guide (Savage Worlds)

Compatibility update


[U]Deadlands: The Weird West: Archetypes 02 (Savage Worlds)

Compatibility update


[U]Deadlands: The Weird West: Archetypes 01 (Savage Worlds)

Compatibility update


[U]The Last Parsec: Scientorium (Savage Worlds)

Compatibility update


[U]The Last Parsec: Leviathan (Savage Worlds)

Compatibility update


[U]Savage Worlds: Fantasy Companion (Savage Worlds)

Compatibility update


[U]Deadlands: the Weird West Companion (Savage Worlds)

[Added] Arcane Background records
Compatibility update


[U]Deadlands: The Weird West (Core Rules Book) (Savage Worlds)

[Added] Arcane Background records
Compatibility update


[U]Deadlands Reloaded: Player's Handbook (Savage Worlds)

[Added] Arcane Background records
Compatibility update


[U]Savage Worlds Adventure Edition: MiniSettings (Savage Worlds Adventure Edition)

Compatibility update


[U]The Last Parsec: Eris Beta-V (Savage Worlds) (Savage Worlds)

Compatibility update


[U]Savage Worlds Adventure Edition (Savage Worlds)

[Added] Multiple Arcane Background support
[Added] Arcane Background record sheet
[Added] Identification support for Armor records
[Added] Identification support for Weapon records
[Added] Edge, Hindrance and Ability records support have sub-abilities
[Added] "Action Card" effect. For instance [Action Card +1] to draw one additional action card
[Added] "Load Strength" effect. For instance [Load Strength +1d] to increase load limit by one die type
[Added] Highlight combat tracker combatant by right clicking or middle mouse clicking token on map
[Added] Token on map can be dragged and dropped on combat tracker action card to include into the group
[Added] Combat tracker will auto-scroll to active combatant
[Added] Faction is shown in client combat tracker
[Added] Global Effects window can be minimized
Combat tracker group is visible if any group member is visible
[Updated] Combat tracker layout improvements
[Updated] Combat tracker performance improvements
[Fixed] PC Portrait missing when dragging from party sheet. Fixed
[Fixed] Script error when dropping CT action card section. Fixed
[Fixed] Bennies on party sheet are not updated. Fixed
[Fixed] Modifications fields are not shown on armor records. Fixed
[Fixed] Players cannot whisper with right click on PC portrait. Fixed
[Removed] Option "PC Portrait: Show Power Points" removed
[Removed] ArcaneManager.registerArcaneType, ArcaneManager.unregisterType and ArcaneManager.unregisterAll APIs deprecated


[U]Crystal Heart (Savage Worlds Adventure Edition)

[Added] Arcane Background records
Compatibility update


[U]Savage Worlds Deluxe Ruleset (Savage Worlds)

[Added] Multiple Arcane Background support
[Added] Arcane Background record sheet
[Added] Identification support for Armor records
[Added] Identification support for Weapon records
[Added] Edge, Hindrance and Ability records support have sub-abilities
[Added] "Action Card" effect. For instance [Action Card +1] to draw one additional action card
[Added] Highlight combat tracker combatant by right clicking or middle mouse clicking token on map
[Added] Token on map can be dragged and dropped on combat tracker action card to include into the group
[Added] Combat tracker will auto-scroll to active combatant
[Added] Faction is shown in client combat tracker
[Added] Global Effects window can be minimized
[Updated] Combat tracker group is visible if any group member is visible
[Updated] Combat tracker layout improvements
[Updated] Combat tracker performance improvements
[Fixed] PC Portrait missing when dragging from party sheet. Fixed
[Fixed] Script error when dropping CT action card section. Fixed
[Fixed] Bennies on party sheet are not updated. Fixed
[Fixed] Modifications fields are not shown on armor records. Fixed
[Fixed] Players cannot whisper with right click on PC portrait. Fixed
[Removed] Option "PC Portrait: Show Power Points" removed
[Removed] ArcaneManager.registerArcaneType, ArcaneManager.unregisterType and ArcaneManager.unregisterAll APIs deprecated

superteddy57
July 27th, 2021, 18:46
Starfinder RPG (Ruleset)

[Fixed] Weapon arcs for ships not displaying correctly on PC Sheets
[Fixed] When rolling an Ability check in the actions tab (via the cast action dialog) any bonuses from effects won't be included.
[Fixed] Rolling weapon damage for a weapon with multiple instances of damage (let's call them) lines uses specialization bonuses for every one.
[Added] Upgrade Slots and Weapon slots to items to track upgrades and weapons. Forge no longer needed and is player accessible
[Fixed] The window template for theme abilities doesn't lock.
[Fixed] Partysheet color showing red for skills with ranks
[Fixed] Text spills over frame in Note records
[Fixed] Armor ref table label widths are not wide enough