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View Full Version : Release Updates for July 20th, 2021



lokiare
July 20th, 2021, 19:01
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

The following products have been updated:

Pathfinder 2 RPG Ruleset (Pathfinder 2.0)

Removed duplicate item automation triggering code.


[U]Odyssey of the Dragonlords (5E Compatible)

[Fixed] Map issue.


Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)

[Added] DesktopDCC script file.
[Added] Filter for ability check dice swaps (eg, DIECHK: 1 strength).
[Fixed] NPC saving throw labels cut off at the top.


Pathfinder RPG - NPC Codex (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] 6 encounters, 1 was missing the actual npc (added), and 5 had typo that did not link to the proper npc


Starfinder RPG - Attack of the Swarm AP 5: Hive of Minds (Starfinder)

[Fixed] damage type for spell Ectoplasmic Barrage I-VI


Starfinder Character Operations Manual (Starfinder)

[Fixed] Wrong descriptions in class features.


Starfinder RPG - Starfinder Galaxy Exploration Manual (Starfinder)

[Fixed] Missing Class features.
[Fixed] All caps library entries


Pathfinder 2 RPG - Pathfinder Adventure Path #163: Ruins of Gauntlight (Abomination Vaults 1 of 3) (Pathfinder 2.0)

[Updated] Added Automation for All Hazards. Added new hazards to handle some room effects that were buried in text so that they could be automated.
[Added] Lighting for all player maps