nimblefinder
July 19th, 2021, 00:53
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Thursday Night 5E Homebrew / Swords of the Coast Thursday Evening USA EST
Current Setting: Campaign starting off within the outcast, half-elven society in the inhospitable tundra
Adventurers are passing through a small village on Yule night, the time of year when necromantic magic is at its strongest. The village is awakened in the dead of night with a warning that a local manor, where a wizard teaches students, is under attack. The villagers are concerned because their family members work there as servants and guards. Are you willing to go out on the Yule night to see if you can help or are you afraid?
This will be the beginning of a long campaign.
Setting Rules:
Magic: Flexes based on the time of the year.
Setting: Homebrew with multiple core 5e adventure modules tucked in
Campaign Type: Continual (Mandatory attendance for core, Guest Stars allowed!)
Campaign Length: 6 – 9 months
Game Frequency: Weekly
Session Length: 3-4 hours
Start Time: 7PM EST
Primary Language: English
Camera Needed: No
Audio: Yes Discord
Fantasy Ground Version: Unity (DM has FG Ultimate) With most D&D 5e books
Player Experience Level: Beginner to Experienced
GM Experience Level: Medium
GM Fantasy Grounds Knowledge: Medium
Roleplaying Level: Medium
Combat Level: Medium
Puzzle Level: Medium
Mature Content (18+): Violence and Language yes, X-rated no.
OTHER GAME DETAILS
Starting Level: Third
Character Restrictions: No blatantly evil, unable to work with party
Thursday Night 5E Homebrew / Swords of the Coast Thursday Evening USA EST
Current Setting: Campaign starting off within the outcast, half-elven society in the inhospitable tundra
Adventurers are passing through a small village on Yule night, the time of year when necromantic magic is at its strongest. The village is awakened in the dead of night with a warning that a local manor, where a wizard teaches students, is under attack. The villagers are concerned because their family members work there as servants and guards. Are you willing to go out on the Yule night to see if you can help or are you afraid?
This will be the beginning of a long campaign.
Setting Rules:
Magic: Flexes based on the time of the year.
Setting: Homebrew with multiple core 5e adventure modules tucked in
Campaign Type: Continual (Mandatory attendance for core, Guest Stars allowed!)
Campaign Length: 6 – 9 months
Game Frequency: Weekly
Session Length: 3-4 hours
Start Time: 7PM EST
Primary Language: English
Camera Needed: No
Audio: Yes Discord
Fantasy Ground Version: Unity (DM has FG Ultimate) With most D&D 5e books
Player Experience Level: Beginner to Experienced
GM Experience Level: Medium
GM Fantasy Grounds Knowledge: Medium
Roleplaying Level: Medium
Combat Level: Medium
Puzzle Level: Medium
Mature Content (18+): Violence and Language yes, X-rated no.
OTHER GAME DETAILS
Starting Level: Third
Character Restrictions: No blatantly evil, unable to work with party