Galdor
July 13th, 2021, 10:04
Hi,
I have just bought DCC and I am wondering that NPCs have 0 hit points by default. It could be more easy/speedy if each NPC could have some hit points by default, which the GM could eventually modify!
The default hit points could be the average value of hit dice (rounded up): for example, 5 hit points for a NPC with 1d8 HD...
Giving 0 hit points by default, as actually is, force the GM to spend time on NPC: on the contrary, if NPC has some hit points by default, the GM could be OK with them and modify them only eventually...
In sum: actually the GM must spend time in modifying the 0 hit points; with some hit points by default the GM could spend time on them.
I have just bought DCC and I am wondering that NPCs have 0 hit points by default. It could be more easy/speedy if each NPC could have some hit points by default, which the GM could eventually modify!
The default hit points could be the average value of hit dice (rounded up): for example, 5 hit points for a NPC with 1d8 HD...
Giving 0 hit points by default, as actually is, force the GM to spend time on NPC: on the contrary, if NPC has some hit points by default, the GM could be OK with them and modify them only eventually...
In sum: actually the GM must spend time in modifying the 0 hit points; with some hit points by default the GM could spend time on them.