View Full Version : Effects and the '$' Symbol
UrsaTeddy
July 8th, 2021, 00:49
Hi All,
I am doing some work on Effects within my campaign, and was looking at the Injuries table.
The leg injuries generate an effect description which includes [$Slow].
In this context, what does the $ do? I am assuming that it adds the Hindrance to the character while this effect is in action?
Mgrancey
July 8th, 2021, 03:22
Provides the effect of an Edge, Hindrance Racial/Special Ability; there is a note about it in the 5.2 update.
[SavageWorlds] $Ability effect support in CT effects. For instance `Warrior's Gift [$Quick]` to grant Quick Ability but label it as Warrior's Gift
As an example I have a house rule about bonus raises for a variety of stuff and one is with 2 raises you can get an Extra Action card next round. Coded like this
ER Initiative [$Levelheaded]
UrsaTeddy
July 8th, 2021, 03:24
Does it only work in the CT?
Mike Serfass
July 8th, 2021, 07:52
It works anywhere effects work.
UrsaTeddy
July 8th, 2021, 11:03
Great, thanks for the replies. Clears a lot up.
Mgrancey
July 8th, 2021, 12:39
Just to clarify, I believe it only is good for edges, hindrances, and abilities that are coded with an effect or have a mechanical effect. Something like Ace, Assassin, or Marksman won't don't have coded effects and such and won't do anything.
Ikael
July 8th, 2021, 13:04
Does it only work in the CT?
At the moment it works only in CT.
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