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joelevan
July 5th, 2021, 07:45
I am trying to build Shadow Armor for my players using the Shadow Rune as the template. I am new to programming these and need some guidance. My question is this: How does one set the armor to automatically give the PC the need +1 stealth boost when the armor is worn?

48061

Zacchaeus
July 5th, 2021, 09:08
You'll first need to go into options and turn "Show ability Automation Field' on. This will open an automation field in the item you are creating and in that type 'Effect equip SKILL:1 stealth.

More information in this document. https://docs.google.com/document/d/10RElQl0GcstaQ2m3CKKPGV0JGvDyhGyOCXd1wFQ-cN8/edit

joelevan
July 5th, 2021, 19:08
Well, based on what you told me and the documentation things SHOULD be working, but I seem to still be missing something. I still can't get the automation to work, but this HAS to be close. Enclosed are pictures showing that the armor is equipped, but the Stealth skill is still sitting at +4 instead of +5. Any thoughts? 480674806848069

Darkrite
July 5th, 2021, 19:13
The bonus won't update on the sheet. However, when you roll your Stealth while your armor is equipped, you should see the [EFFECT +1] show up when you roll.

joelevan
July 5th, 2021, 20:36
Oh, it does indeed work! Thank you so much! I learned a lot!

Trenloe
July 5th, 2021, 22:13
Remember to include th bonus type in the effect. SKILL: 1 item, stealth

joelevan
July 5th, 2021, 23:34
So it should look like this? It works and on the front end things look the same as far as functionality goes. What happens on the backend to require the formatting of "SKILL: 1 item, stealth" vs "SKILL:1 stealth"? 48071

Zacchaeus
July 6th, 2021, 09:12
The bonus type is needed so that FG knows how many bonuses the character gets to a particular roll. Bonuses of the same type do not stack so if the character has something else giving them an item bonus then FG needs to know that so that it can correctly compute the bonus.

Trenloe
July 6th, 2021, 14:12
What Zacchaeus says.

Bonus and penalty "types" are an important aspect of the PF2 rules to prevent large bonuses, or penalties being applied to a check. More info here: https://2e.aonprd.com/Rules.aspx?ID=315

joelevan
July 6th, 2021, 19:32
That makes a lot of sense! Thank you!