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View Full Version : Transferring map from one module to another



GerryWright
July 2nd, 2021, 15:00
I have created a test campaign solely for practicing and developing new ideas and skills for my gaming campaigns. I just used the test campaign to create a battle map for a a gaming campaign and would like to know the best way to transfer the map from the test to the game. I want to preserve the LOS data and all the layers during the transfer.

Zacchaeus
July 2nd, 2021, 16:31
If you created the map completely in FGU (in other words you started with a blank canvas and added all the assets to the map from FGU assets) then just export to a module and you can open that in any other campaign. Details here https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996640899/Using+the+Library+and+Activating+Modules#Module-Export

GerryWright
July 2nd, 2021, 20:00
Thank you.

Quoteth
January 22nd, 2022, 23:17
How can I transfer my table from one game to another w/o having to redo the entire table again? Thank you
:cry:

Zacchaeus
January 22nd, 2022, 23:37
The easiest way is to make a copy of the campaign folder and rename the copy to whatever you want. Then just select that when you load campaign.

This will be an exact copy of the original. If you want more precision and only save so much of the campaign export what you want to a module then open that module in a new campaign. See link in post #2 above.