Neverendere
June 27th, 2021, 21:05
FG License: Ultimate
Time Zone: Will be looking to run around 6PM +0 UTC. I prefer shorter sessions on weeknights, so probably around 2-3 hours.
Day(s) of week, frequency, and time: Weekly
Term: See how things go. May be a story that could end in 4-8 sessions - may turn into something longer.
Voice/Video. Discord required and a decent microphone.
Game System Preferred: 5E (no Tasha's but I can buy if people really want it).
Game System Experience: Anyone is welcome. I'm happy to go through a basic FGU tutorial in our session zero.
Fantasy Grounds Experience: Some experience, and I've got some helpful plugins running.
Character Type Preferred: I want a campaign that's going to have a Ravenloft (likely Mordent-ish, if not explicitly based there) feel to it. If you want to make a character named Mr Fuzzy who's a ghoulish bunny rabbit, or a vampire that behaves suspiciously like Sasuke from Naurto this isn't the campaign for you - nothing against that - but this won't be the place. No quirky comedic characters, no anime themes, no edgelords (they're impossible to scare!). The campaign is going to be somewhat RP heavy (60/40 at the very least) and it would be really great to see people craft believable characters within that type of setting so I, in turn, can craft stories around your character's goals and drives.
About me: I'm older-ish dude. Been playing on Fantasy Grounds for seven months. I've been DMing some Powered by the Abyss system games for family and friends lately but now I've got the urge to DM some 5e. The release of the new Ravenloft is just too good of an opportunity to start a new group. As a DM I really like the narrative side of things and creating my own NPCs, and I like writing stories and thinking about how to engage my players characters in them. However, if you're super into tactical gameplay and making sure every rule is adhered to perfectly I'm probably a bad DM for you. I suck, just a little bit, at running combat and that may annoy some people.
About you: You'll be cool (1) doing a session zero. It may turn out that people's goals for the campaign don't match up - but it is good to sort that out before hand and (2) If you are a very confident/experienced roleplayer you'll be able to give the less experienced/shyer players some space to talk and to develop their characters. One way to kill a roleplay focused campaign is just to have the most confident people dominate all of the discussion and narrative, and hopefully as a DM I can be as inclusive as possible.
Time Zone: Will be looking to run around 6PM +0 UTC. I prefer shorter sessions on weeknights, so probably around 2-3 hours.
Day(s) of week, frequency, and time: Weekly
Term: See how things go. May be a story that could end in 4-8 sessions - may turn into something longer.
Voice/Video. Discord required and a decent microphone.
Game System Preferred: 5E (no Tasha's but I can buy if people really want it).
Game System Experience: Anyone is welcome. I'm happy to go through a basic FGU tutorial in our session zero.
Fantasy Grounds Experience: Some experience, and I've got some helpful plugins running.
Character Type Preferred: I want a campaign that's going to have a Ravenloft (likely Mordent-ish, if not explicitly based there) feel to it. If you want to make a character named Mr Fuzzy who's a ghoulish bunny rabbit, or a vampire that behaves suspiciously like Sasuke from Naurto this isn't the campaign for you - nothing against that - but this won't be the place. No quirky comedic characters, no anime themes, no edgelords (they're impossible to scare!). The campaign is going to be somewhat RP heavy (60/40 at the very least) and it would be really great to see people craft believable characters within that type of setting so I, in turn, can craft stories around your character's goals and drives.
About me: I'm older-ish dude. Been playing on Fantasy Grounds for seven months. I've been DMing some Powered by the Abyss system games for family and friends lately but now I've got the urge to DM some 5e. The release of the new Ravenloft is just too good of an opportunity to start a new group. As a DM I really like the narrative side of things and creating my own NPCs, and I like writing stories and thinking about how to engage my players characters in them. However, if you're super into tactical gameplay and making sure every rule is adhered to perfectly I'm probably a bad DM for you. I suck, just a little bit, at running combat and that may annoy some people.
About you: You'll be cool (1) doing a session zero. It may turn out that people's goals for the campaign don't match up - but it is good to sort that out before hand and (2) If you are a very confident/experienced roleplayer you'll be able to give the less experienced/shyer players some space to talk and to develop their characters. One way to kill a roleplay focused campaign is just to have the most confident people dominate all of the discussion and narrative, and hopefully as a DM I can be as inclusive as possible.