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June 26th, 2021, 16:51
How does the DCC ruleset handle the funky Zocchi dice? The screenshots just show the normal polyhedrals that are standard on every FG table.

leozelig
June 27th, 2021, 02:10

They are custom dice accessed through the radial menus of the standard dice. These are organized according to the substitution guidelines in the rulebook (p. 17), ignoring the control die:

It is easy to substitute for the “funky dice” with a regular dice set. For a d3, roll 1d6 and divide by two; for a d5, roll 1d10 and divide by two. For a d7, roll 1d8 and re-roll on an 8. For d14 or d16, roll d20 and ignore rolls above the die-facing threshold. For d24, roll 1d12 and 1d6; if the 6-sider is odd, add 12 to the 1d12 roll. For d30, roll 1d10 with a 6-sided control die: add +0 on 1-2, +10 on 3-4, and +20 on 5-6.

d3 = d6
d5 = d10
d7 = d8
d14 = d20
d16 = d20
d24 = d12
d30 = d10

You can drag the Zocchi dice to a hotkey if you want easier access. There is also an extension (https://www.dropbox.com/s/59mvvy7gjv2fx0s/funky%20dice%20extension.ext?dl=0) you can download that organizes them under the Fate die.

Hope that helps.

June 27th, 2021, 11:13

They are custom dice accessed through the radial menus of the standard dice. These are organized according to the substitution guidelines in the rulebook (p. 17), ignoring the control die:

d3 = d6
d5 = d10
d7 = d8
d14 = d20
d16 = d20
d24 = d12
d30 = d10

You can drag the Zocchi dice to a hotkey if you want easier access. There is also an extension (https://www.dropbox.com/s/59mvvy7gjv2fx0s/funky%20dice%20extension.ext?dl=0) you can download that organizes them under the Fate die.

Hope that helps.

Perfect! Thank you so much!