Larsenex
June 7th, 2021, 17:22
Trenloe and team,
Our first session this weekend with the new #18 worked fine but... Saving throws.
The party ran into some Plague zombies. In the automation which was set up there is a saving throw for the zombie's disease.
I clicked it and it rolled an 11 but the result was 'critical success'. It looks like the dc was set to zero? The DC was supposed to be 18.
I had the players re roll from their sheets off their fortitude.
My question is do we still roll the saving throw (the game master) or is this new automation which I click somewhere when targeting the player and the player has to roll her saving throw?
I was a bit confused because I remember a thing that Players would roll their own saving throws now. I just need some direction on where i can review how to set up various saving throws and how they are used.
Our first session this weekend with the new #18 worked fine but... Saving throws.
The party ran into some Plague zombies. In the automation which was set up there is a saving throw for the zombie's disease.
I clicked it and it rolled an 11 but the result was 'critical success'. It looks like the dc was set to zero? The DC was supposed to be 18.
I had the players re roll from their sheets off their fortitude.
My question is do we still roll the saving throw (the game master) or is this new automation which I click somewhere when targeting the player and the player has to roll her saving throw?
I was a bit confused because I remember a thing that Players would roll their own saving throws now. I just need some direction on where i can review how to set up various saving throws and how they are used.