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View Full Version : Automate Non-Damage Weapn Effects



Jiminimonka
June 6th, 2021, 16:26
It would be nice if weapons had an automated way to make a target roll its (say for a Shock Club) Vigor and then if it fails apply the necessary effect.

47388

Bit like 5e which has a Saving Roll in the Action Tab, and then an button to apply the effect if the target fails (which is not automated but player applies the effect if his attack succeeds).

I know its a big wish but hopefully one day. I added a Wishlist for it.

https://savagefgii.idea.informer.com/proj/savagefgii?ia=136571