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EmptyOwl
June 5th, 2021, 18:58
Hiyas,

As the title says is it possible to temporarily override a creature's Immune effect with another effect? IMMUNE:-fire or something?

Thanks!

SilentRuin
June 5th, 2021, 19:36
Turn off the effect. Go into CT entry - go into its effects list - on the left of the line you'll see some buttons - you can use those to change the effect. One will allow you to turn it off. Or back on. Its a toggle.

Trenloe
June 5th, 2021, 20:29
As the title says is it possible to temporarily override a creature's Immune effect with another effect? IMMUNE:-fire or something?
Can you give a context?

EmptyOwl
June 6th, 2021, 07:36
Can you give a context?

The Alignment damage immunities automation seems to be in FG PF2e now, like creatures doing evil damage only affect targets who are have good in their alignment, which is super cool to see finally. However, I use alignments differently and would like some control over this, like the ability to turn it off so I can write in IMMUNE as I need/want too.

EmptyOwl
June 6th, 2021, 07:38
urn off the effect. Go into CT entry - go into its effects list - on the left of the line you'll see some buttons - you can use those to change the effect. One will allow you to turn it off. Or back on. Its a toggle.

This is automated now for charatcers, there is no Immune to turn off on character sheets, unlike creatures, and Alignment only accepts the nine pairs, so no LGCE to turn on all alignment damage.

Trenloe
June 6th, 2021, 07:42
The code for alignment damage is built into the ruleset. An extension would need to be written (and maintained with future updates) to change the code.

EmptyOwl
June 6th, 2021, 17:17
The code for alignment damage is built into the ruleset. An extension would need to be written (and maintained with future updates) to change the code.

Excellent! Thanks! ;-)