Farnaby
June 1st, 2021, 21:10
So I'm adding a new Kitsune Feat which gives the player a choice of a free cantrip basically.
The description is
You’ve picked up a few magical tricks. During your daily preparations, choose daze, forbidding ward, or ghost sound. Until your next daily preparations, you can cast this cantrip as a divine innate spell at will. A cantrip is heightened to a spell level equal to half your level rounded up.
I tried creating a spell class first [SPELLCLASS ADD spontaneous|Kitsune|divine|wisdom] but kept getting the error console message Script execution error: [string "scripts/manager_automoation_pfrpg2.lua"]:958 attempt to index local 'sCastingType' (a nil value)
So I manually added the spell class and applied, as per the doc, following automation to the feat: [SPELL ADD Daze|Kitsune][SPELL ADD Forbidding Ward|Kitsune][SPELL ADD Ghost Sound|Kitsune]
All I get is the Tracker message !!!Feat xyz added to pc unable to apply automation
What am I doing wrong?
The description is
You’ve picked up a few magical tricks. During your daily preparations, choose daze, forbidding ward, or ghost sound. Until your next daily preparations, you can cast this cantrip as a divine innate spell at will. A cantrip is heightened to a spell level equal to half your level rounded up.
I tried creating a spell class first [SPELLCLASS ADD spontaneous|Kitsune|divine|wisdom] but kept getting the error console message Script execution error: [string "scripts/manager_automoation_pfrpg2.lua"]:958 attempt to index local 'sCastingType' (a nil value)
So I manually added the spell class and applied, as per the doc, following automation to the feat: [SPELL ADD Daze|Kitsune][SPELL ADD Forbidding Ward|Kitsune][SPELL ADD Ghost Sound|Kitsune]
All I get is the Tracker message !!!Feat xyz added to pc unable to apply automation
What am I doing wrong?