Rumsar
May 21st, 2021, 03:35
FG License: Full so you need at least Lite,
Game System: 5E+ homebrew mechanics
Time Zone: Eastern (EST)
Day of week and time: Thursdays starting at 7pm
Planned Duration & Frequency: 3 hour sessions weekly
Term: Keep going till
Text or Voice: Both
Voice software used: Discord
Roleplay & Combat mix: 40/60 Heavy-ish Combat
Number of Players in game & needed: Have 2 players, need 2 more
Character starting level & equipment: 3rd level with basic gear
Character restrictions: PH, Mord, Xana, Tasha (this includes monster races)
Details of your scenario: 5E homebrew world that has several years of lore attached (I don't push it on ya.) PCs play as hunters tracking down large beasts and putting them to rest. Lots of Monster Hunter themes: Monsters (I have stat blocks!) and Themed mechanics. Several play-tested homebrew mechanics: Most are opt-in in a way but none really take away from the classes (casters..... maybe?). NPCs have lore and character that makes them feel fleshed out.
I've been DMing for years. My inspiration comes from my players, so I'm more then willing to come up with custom ideas to tweak PCs as needed. I'm very receptive to my players needs and try to make everyone have a good time.
Rumsar
Dm
Game System: 5E+ homebrew mechanics
Time Zone: Eastern (EST)
Day of week and time: Thursdays starting at 7pm
Planned Duration & Frequency: 3 hour sessions weekly
Term: Keep going till
Text or Voice: Both
Voice software used: Discord
Roleplay & Combat mix: 40/60 Heavy-ish Combat
Number of Players in game & needed: Have 2 players, need 2 more
Character starting level & equipment: 3rd level with basic gear
Character restrictions: PH, Mord, Xana, Tasha (this includes monster races)
Details of your scenario: 5E homebrew world that has several years of lore attached (I don't push it on ya.) PCs play as hunters tracking down large beasts and putting them to rest. Lots of Monster Hunter themes: Monsters (I have stat blocks!) and Themed mechanics. Several play-tested homebrew mechanics: Most are opt-in in a way but none really take away from the classes (casters..... maybe?). NPCs have lore and character that makes them feel fleshed out.
I've been DMing for years. My inspiration comes from my players, so I'm more then willing to come up with custom ideas to tweak PCs as needed. I'm very receptive to my players needs and try to make everyone have a good time.
Rumsar
Dm