Drogo210
May 20th, 2021, 14:40
Hi,
I was wondering if there is any way to parse spells in FG for NPCs. Make me be more clear with an example.
If I follow the parse for spellcasting, I get all spells listed in the trait. For example, let's say I have parsed "Blade Ward" and "Stoneskin", I get both.
When I place the NPC in the CT, spells are added. Blade Ward has the wanted effect of weapon resistance but Stoneskin does not. So if I try to link these two spells in a character sheet Blade Ward has an effect while Stoneskin does not.
If I try to create a new spell let's call it "test" with the same parse and effect of Blade Ward, this does not add any effect in the CT.
What am I doing wrong?
I was wondering if there is any way to parse spells in FG for NPCs. Make me be more clear with an example.
If I follow the parse for spellcasting, I get all spells listed in the trait. For example, let's say I have parsed "Blade Ward" and "Stoneskin", I get both.
When I place the NPC in the CT, spells are added. Blade Ward has the wanted effect of weapon resistance but Stoneskin does not. So if I try to link these two spells in a character sheet Blade Ward has an effect while Stoneskin does not.
If I try to create a new spell let's call it "test" with the same parse and effect of Blade Ward, this does not add any effect in the CT.
What am I doing wrong?