VonHack
July 25th, 2007, 23:57
So.. I am interested in running a game. The exact details of the game are still up in the air. What I would like to have are players who are just as interested in story and character development as they are combat and mechanics. My storylines are rarely linear, and I usually have no problem running several storylines at once. Of course, running a game on FG is a new experience for me so patience will be required.
I require that players be mature and able to committ to the game. As well as being able to be flexible. The nature of my job allows me to be off on Monday evenings, which is when I would like to run the game. However, there are times that I may have to work a Monday evening. I will typically know about this as far as a week in advance, though sometimes it can be as late as two days before. If something like this is unacceptable, then I apologize now and ask that you not apply. If you are interested, and the schedule flexiblity is alright with you, then continue on.
I am interested in running a fantasy fiction game using one of two systems. First is the Warhammer Fantasy Roleplay system. I find this system fits my storytelling style, and I am particularly fond of the magic system. There are a few house rules that I implement, as most DMs do. I will offer this bit, however. I like the system, but I am prone to changing details of a campaign world to suit my own needs. This means that, if you are familiar with the goings on in the world as a player, you might be in for a bit of a suprise when things are not quite what you expect. If this is not a system you are familiar with, don't worry. A knowledge of the system is not required, as I am more than willing to teach beginners the system.
The second system is the default D20 system. If this system is chosen, then the game will be set in Faerun (Forgotten Realms). Again, I have changed certain details to keep metagaming to a minimum, as well as to fit my storyline ideas. As with the Warhammer system, a knowledge of the mechanics is not required. My biggest wish is that the players be willing to learn with each other, and roleplay their characters. Fun is the ultimate goal of the game.
The last thing is this; I am looking for 3-5 players. I feel that can create a fairly good group. Anymore than that and the game could get really bogged down.
So.. what do you think?
I look forward to hearing from any of you that are interested.
I require that players be mature and able to committ to the game. As well as being able to be flexible. The nature of my job allows me to be off on Monday evenings, which is when I would like to run the game. However, there are times that I may have to work a Monday evening. I will typically know about this as far as a week in advance, though sometimes it can be as late as two days before. If something like this is unacceptable, then I apologize now and ask that you not apply. If you are interested, and the schedule flexiblity is alright with you, then continue on.
I am interested in running a fantasy fiction game using one of two systems. First is the Warhammer Fantasy Roleplay system. I find this system fits my storytelling style, and I am particularly fond of the magic system. There are a few house rules that I implement, as most DMs do. I will offer this bit, however. I like the system, but I am prone to changing details of a campaign world to suit my own needs. This means that, if you are familiar with the goings on in the world as a player, you might be in for a bit of a suprise when things are not quite what you expect. If this is not a system you are familiar with, don't worry. A knowledge of the system is not required, as I am more than willing to teach beginners the system.
The second system is the default D20 system. If this system is chosen, then the game will be set in Faerun (Forgotten Realms). Again, I have changed certain details to keep metagaming to a minimum, as well as to fit my storyline ideas. As with the Warhammer system, a knowledge of the mechanics is not required. My biggest wish is that the players be willing to learn with each other, and roleplay their characters. Fun is the ultimate goal of the game.
The last thing is this; I am looking for 3-5 players. I feel that can create a fairly good group. Anymore than that and the game could get really bogged down.
So.. what do you think?
I look forward to hearing from any of you that are interested.