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View Full Version : Light for spell effects (5E) - Faerie Fire



MurkisMurk
May 17th, 2021, 18:00
Hi, I'm thrilled about the new update and making good use of the new features. I noticed the spells haven't yet been updated to include the new Light effects. Hence I tried adding them myself, I noticed however that the LIGHT effect only has one range and doesn't give you the option to differentiate between Dim and bright light. This is especially important for spells like Faerie Fire where the affected creatures shed 10 ft. of dim light (and nog bright light at all). I could use the map options to creature token lights, but to do this every time faerie fire is cast, is a bit of a hassle. Is there some way to use the effect to do what I want that I'm not seeing? If not, I guess I'll have to hope SW will add it soon :)

Cheers

Moon Wizard
May 17th, 2021, 18:02
"LIGHT: 0/10 torch" will give you an effect with no bright range, and 10 dim range.

Regards,
JPG

Nylanfs
May 17th, 2021, 18:17
Hmmm, I wonder if a duration be added to that?

dogfisc
May 17th, 2021, 18:19
I would think you could add a duration to it just like any other effect.

Zacchaeus
May 17th, 2021, 19:49
See video twenty here for how to set up your own custom light presets. https://www.fantasygrounds.com/forums/showthread.php?55797-How-do-I-in-Unity&p=492112#post492112

MurkisMurk
May 18th, 2021, 10:15
"LIGHT: 0/10 torch" will give you an effect with no bright range, and 10 dim range.

Regards,
JPG

Awesome, thanks!

Tabarkus
May 18th, 2021, 15:07
This is cool! I just set up a Will-o'-Wisp with multiple light effects(LIGHT: 5/5 to LIGHT: 20/20 that you can turn on and off in the combat tracker to quickly change an individual Wisp's light setting.