SirJoe
July 22nd, 2007, 03:36
Under the Spire of the Dread God
(With special thanks to Sal Conti)
When the bloody tide of the Dread God - he who shall remain unnamed - arrived, it was in the form of the Black Spire. Standing one-thousand feet, it speared into the Good Earth of Baba Ganush and settled untouched for a week and day while the sages and mages and kings and knights debated and argued over the best course of action. Of course, that was inaction.
We all know the folly of that time. Men and women too comfortable from years of peace and fortune. For as our leaders thought, the Black Spire wove its tendrils deep through our soil. Roots of evil took hold, drinking up the life of the land… growing… and the when the fruit of evil was ripe, out came the monsters.
A decade of war began. Royals were felled and heroes born. Battles lost and won. The land broke. The sun turned the color of spilled blood.
It was only through the combined strength of our four neighbors, who looked on with fear at what had taken hold in our once grand land, that the minors of the Dread God where pushed back, until at last the Great Final Battle took place. Every last beast has been slain, or driven back into the Black Spire to lick their wounds.
But you know that battle. You were there and you carry the fresh scars. And now you think it is time to rest? No. You have one last act before your can put down your sword and spells. You will enter the Black Spire and destroy its heart, least the evil grow again. Go good champion… and may glory await you!
Summary
The Spire of the Dread God is a classic dungeon crawl of megalomaniac proportions. As a mercenary in the Great Final Battle, you were looking forward to payday. Instead you’ve been frog-marched to the entrance of the Black Spire, given a rousing speech, and promptly pushed inside “to do one last job.” Right.
Characters, Players and Attendance
Everyone is welcome! Any standard class, race and alignment is fine, as are skills and feats from noteworthy publishers (eg, WoC, Mongoose, etc.) Just make sure that you include full descriptions of feats, skills etc on your character sheet if they are not part of the SRD. You’ll start at 1st level and work your way up quickly… or die trying.
The campaign is written in an ‘opt-in’ format, meaning that your character can be a part of any sessions that you can attend. If you miss a session, we’ll just assume your character is sleeping in a corner somewhere while the others’ do all the dirty work (and getting the loot!) If your character enters the game late in the action… well then, I guess you have been captured by the enemy and have just been found by the rest of the intrepid heroes.
I expect to run this weekly, perhaps bi-weekly. You should expect lots of action, combat, spells, traps and perhaps even a little bit of romance.* The server will remain up at least three evenings a week (+10GMT) so you can look in and see what’s been happening and add your heroes.
Requirements:
· Fantasy Grounds 2
· 512k Internet connection or better
· Skype (optional)
· A good sense of humor
Calendar Link
https://www.fantasygrounds.com/calendar/index.xcp?id=192
PS.
If another GM wishes to run sessions as well (perhaps in another time zone?) then I am happy to share the server files. (Collaborative / remote GM’ing… hint, hint SmiteWorks!)
* Actual romance not included. The manufacturer bears no liability for damaged egos caused by misuse. Warranty void if heart broken.
(With special thanks to Sal Conti)
When the bloody tide of the Dread God - he who shall remain unnamed - arrived, it was in the form of the Black Spire. Standing one-thousand feet, it speared into the Good Earth of Baba Ganush and settled untouched for a week and day while the sages and mages and kings and knights debated and argued over the best course of action. Of course, that was inaction.
We all know the folly of that time. Men and women too comfortable from years of peace and fortune. For as our leaders thought, the Black Spire wove its tendrils deep through our soil. Roots of evil took hold, drinking up the life of the land… growing… and the when the fruit of evil was ripe, out came the monsters.
A decade of war began. Royals were felled and heroes born. Battles lost and won. The land broke. The sun turned the color of spilled blood.
It was only through the combined strength of our four neighbors, who looked on with fear at what had taken hold in our once grand land, that the minors of the Dread God where pushed back, until at last the Great Final Battle took place. Every last beast has been slain, or driven back into the Black Spire to lick their wounds.
But you know that battle. You were there and you carry the fresh scars. And now you think it is time to rest? No. You have one last act before your can put down your sword and spells. You will enter the Black Spire and destroy its heart, least the evil grow again. Go good champion… and may glory await you!
Summary
The Spire of the Dread God is a classic dungeon crawl of megalomaniac proportions. As a mercenary in the Great Final Battle, you were looking forward to payday. Instead you’ve been frog-marched to the entrance of the Black Spire, given a rousing speech, and promptly pushed inside “to do one last job.” Right.
Characters, Players and Attendance
Everyone is welcome! Any standard class, race and alignment is fine, as are skills and feats from noteworthy publishers (eg, WoC, Mongoose, etc.) Just make sure that you include full descriptions of feats, skills etc on your character sheet if they are not part of the SRD. You’ll start at 1st level and work your way up quickly… or die trying.
The campaign is written in an ‘opt-in’ format, meaning that your character can be a part of any sessions that you can attend. If you miss a session, we’ll just assume your character is sleeping in a corner somewhere while the others’ do all the dirty work (and getting the loot!) If your character enters the game late in the action… well then, I guess you have been captured by the enemy and have just been found by the rest of the intrepid heroes.
I expect to run this weekly, perhaps bi-weekly. You should expect lots of action, combat, spells, traps and perhaps even a little bit of romance.* The server will remain up at least three evenings a week (+10GMT) so you can look in and see what’s been happening and add your heroes.
Requirements:
· Fantasy Grounds 2
· 512k Internet connection or better
· Skype (optional)
· A good sense of humor
Calendar Link
https://www.fantasygrounds.com/calendar/index.xcp?id=192
PS.
If another GM wishes to run sessions as well (perhaps in another time zone?) then I am happy to share the server files. (Collaborative / remote GM’ing… hint, hint SmiteWorks!)
* Actual romance not included. The manufacturer bears no liability for damaged egos caused by misuse. Warranty void if heart broken.